☆24Mar 28, 2026Updated 4 months ago
Alternatives and similar repositories for XPBD-Cloth
Users that are interested in XPBD-Cloth are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A reference implementation of "WRAPD: Weighted Rotation-aware ADMM for Parameterization and Deformation" written in C++. This code suppor…☆13Aug 9, 2021Updated 5 years ago
- My custom game engine featuring hardware ray tracing, path tracing and DLSS.☆11Jul 7, 2025Updated last year
- ☆16Dec 24, 2024Updated last year
- Ray-Tracing in C++ with Scene Graph and Frame Hierarchy using parametrised numeric types | recursive reflections | soft shadows | multi-s…☆12Jan 30, 2025Updated last year
- Symbolic differentiation. C++ code generation. JIT compilation. Global assembly. Non-linear optimization.☆79Updated this week
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Checklight Engine☆12Feb 3, 2026Updated 6 months ago
- Website for the Breath of the Wild decompilation project☆10Jul 30, 2026Updated last week
- One stop solution for all Vulkan samples☆19Jul 4, 2026Updated last month
- Code for paper Isotropic ARAP energy using Cauchy-Green invariants☆67Dec 13, 2022Updated 3 years ago
- HLSL Constant Buffer Layout Visualizer☆34Jan 4, 2025Updated last year
- Workshop focused on motion control, visualization, digital-twin and augmented reality.☆26Nov 23, 2024Updated last year
- ☆16May 10, 2025Updated last year
- Python bindings for 3dgs rendering☆40Feb 25, 2026Updated 5 months ago
- Vulkan 3D Game Engine☆19Jun 21, 2026Updated last month
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Playing with OpenGL.☆11Dec 11, 2013Updated 12 years ago
- voxel-based generative geometry☆13Apr 5, 2020Updated 6 years ago
- Wii Party☆16Sep 14, 2024Updated last year
- This is a WIP practice menu for OoT3D.☆15Feb 24, 2022Updated 4 years ago
- Vulkan game engine for Windows and Android☆26Jun 8, 2026Updated 2 months ago
- It implements the Augmented Vertex Block Descendent (AVBD) algorithm, bringing the concepts from the original 2D demo into a fully 3D env…☆34Mar 6, 2026Updated 5 months ago
- ADMM ⊇ Projective Dynamics: Fast Simulation of Hyperelastic Models with Dynamic Constraints☆99Apr 27, 2026Updated 3 months ago
- Abstracto is a Vulkan renderer that turns the API's moving parts into named, reusable layers.☆17Apr 19, 2026Updated 3 months ago
- Godot tutorial project showing how to set up enemies and attacks for a sidescrolling platformer game☆15Apr 1, 2023Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Code of Rags2riches☆21May 26, 2025Updated last year
- A Github Action to install the current Vulkan SDK and runtime library. It also supports installing SwiftShader and Lavapipe software rast…☆24Updated this week
- Ruken is a data-oriented Vulkan based game engine☆14Updated this week
- unit testing framework for C/C++☆10Mar 1, 2020Updated 6 years ago
- A complete game engine and toolkit.☆10Updated this week
- ☆31Aug 25, 2025Updated 11 months ago
- Generate a special sort of multidimensional perlin noise suitable for blending textures together☆14May 12, 2018Updated 8 years ago
- NYU GSAS PhD thesis template☆11May 14, 2020Updated 6 years ago
- A curated list of awesome tools, libraries, and resources in the domain of cloth simulation☆19Feb 16, 2019Updated 7 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- [SIGGRAPH 2026] Manifold k-NN: Accelerated k-NN Queries for Manifold Point Clouds☆21Jul 21, 2026Updated 2 weeks ago
- 3D DirectX PBMPM with Fluid Mesh Shading☆47Jan 22, 2025Updated last year
- Cross platform game engine using Vulkan API☆11Jun 10, 2026Updated last month
- A decompilation of New Play Control! Pikmin 2 (USA) brought to you by fans of the series.☆20Jul 31, 2026Updated last week
- Learn how you can implement Enemy AI with a Finite State Machine☆14Aug 18, 2023Updated 2 years ago
- ☆24Jan 20, 2025Updated last year
- ☆14Jun 6, 2013Updated 13 years ago