TSXParser is a Tiled Map Editor *.tsx tileset xml file loader using rapidXML.
☆10Aug 11, 2017Updated 8 years ago
Alternatives and similar repositories for TSXParser
Users that are interested in TSXParser are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- TMXParser is a Tiled Map Editor *.tmx map xml file loader using rapidXML.☆17Aug 11, 2017Updated 8 years ago
- Shader based simple 2d dynamic light engine(WIP).☆15Jun 11, 2020Updated 5 years ago
- A C++17 library to parse TMX maps generated by Tiled Map Editor.☆35Apr 23, 2026Updated last week
- C++ loader for TMX tile maps created by Tiled Map Editor☆21Jul 14, 2022Updated 3 years ago
- ☆14Jul 5, 2021Updated 4 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- All the chapters made by me, and they are working☆26Jul 13, 2019Updated 6 years ago
- Code from C++ Multithreading tutorial series on YouTube https://www.youtube.com/playlist?list=PLqCJpWy5Fohe9b4gS5_HHyYcGNXVrtKUa☆13Jul 20, 2024Updated last year
- Stars! TotalHost 4X Web-based Turn Management & Utilities☆14Apr 13, 2026Updated 3 weeks ago
- A small sample showing how to load and render Tiled maps in your SDL2 game project.☆40Sep 6, 2020Updated 5 years ago
- SSE optimization tutorial code☆25Mar 18, 2020Updated 6 years ago
- ⚙ Generic list for nested ScriptableObjects creation☆11Apr 23, 2024Updated 2 years ago
- A game engine utilising "Tiled" map files☆15Sep 25, 2022Updated 3 years ago
- Modern C++ wrapper for Simple DirectMedia Layer (SDL2)☆11Aug 19, 2021Updated 4 years ago
- Ast pattern matching, templating and rewriting. Supports regex-like patterns for sequences.☆10Sep 18, 2021Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- simple 2D game engine, C++ SDL Lua☆13Jul 10, 2020Updated 5 years ago
- The remake of Super Mario Bros (1985) made with C++ and SDL2 library.☆55Jan 13, 2021Updated 5 years ago
- A remake of Final Fantasy☆20Mar 18, 2021Updated 5 years ago
- Configuration Language for Mortals☆12Apr 29, 2026Updated last week
- This version is made for 35 years of Super Mario Bros!☆12Sep 6, 2025Updated 8 months ago
- Simple to use Lua game command console☆25Sep 20, 2025Updated 7 months ago
- Nim wrapper for the miniz library.☆10Mar 21, 2020Updated 6 years ago
- Header-only library with unconventional C++ features, like deep-copy smart pointers, dynamic dispatch, type-erased ranges☆43Apr 16, 2022Updated 4 years ago
- Platform game written in C and SDL2 for Windows, Linux and WebAssembly☆10Feb 25, 2025Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A simple P2P chat written in Golang.☆23Nov 29, 2014Updated 11 years ago
- macro for spreading blocks into call parameters/collections☆14Apr 2, 2026Updated last month
- Parse config by defining an object☆14Dec 23, 2025Updated 4 months ago
- Examples of the Book Homebrew Devopment for Sega Mega Drive☆10Dec 23, 2025Updated 4 months ago
- ☆10Jan 23, 2022Updated 4 years ago
- A recreation of the classic 2.5D fps Wolfenstein3D using the Cocos2d-x game engine.☆14Apr 3, 2017Updated 9 years ago
- Collection of small SGDK scrolling examples☆14Aug 14, 2025Updated 8 months ago
- A C++ Texture Packer Toolkit☆12Jun 9, 2020Updated 5 years ago
- Modules providing information about the OS for Nim☆12Jan 13, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- lightweight C++14 parser for Tiled tmx files☆453Apr 27, 2026Updated last week
- Columns game clone implemented using DGEngine core☆12Jul 21, 2025Updated 9 months ago
- Calculate all Byte units from integer bytes positive int64 with precision from Bytes to Yottabytes and return a human friendly string rep…☆13Feb 11, 2021Updated 5 years ago
- Bi-directional drag and drop source/target☆11Feb 20, 2025Updated last year
- Script, capture and replay terminal sessions☆16Dec 5, 2023Updated 2 years ago
- A full disassembly for Jackal on the NES. All sections are commented. Graphical data is omitted.☆25May 29, 2023Updated 2 years ago
- Bitarray implementation in Nim☆10Dec 14, 2020Updated 5 years ago