Unity DirectInput ForceFeedback
☆43Aug 14, 2026Updated 2 months ago
Alternatives and similar repositories for unity-ffb
Users that are interested in unity-ffb are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Smooth Scene View camera motion in Unity Editor. RightMouseButton + WSADQE hook for scene view pivot translation.☆11Nov 28, 2018Updated 7 years ago
- A code generating wizard that works on Fredrik Ludvigsen's SerializableDictionary on wiki.unity3d.com☆10Oct 26, 2017Updated 9 years ago
- Sample showing how to get motion sensor data for DualShcok4 in Unity☆10Jul 31, 2020Updated 6 years ago
- An example project to demonstrated UI Data Binding in Unity☆13May 8, 2021Updated 5 years ago
- Force Feedback effects for godot☆18Apr 12, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Code editor integration for VSCode.☆10Jun 29, 2023Updated 3 years ago
- Vehicle simulation system for Unity☆13Feb 8, 2024Updated 2 years ago
- Telegram bot for build Unity projects☆13Jun 9, 2022Updated 4 years ago
- A simple library that can control commands to implement event scripts.☆18Apr 19, 2020Updated 6 years ago
- Zero Allocation Strings☆22Mar 5, 2023Updated 3 years ago
- Try implement FSM in ECS☆17Jun 9, 2020Updated 6 years ago
- This is a first person shooter prototype inplementation for a university project☆15Jan 29, 2020Updated 6 years ago
- Example project showing automated builds with Unity3D☆27Sep 21, 2015Updated 11 years ago
- A Vehicle Plugin for Unreal Engine 4☆35Sep 12, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Very simple, lightweight Entity Component System platform based on archetype architecture☆29Jan 15, 2025Updated last year
- Send data to Google Spreadsheet from Unity, using some tricks with Google Forms.☆24Jan 28, 2021Updated 5 years ago
- A tool to put engines created in Automation into Assetto Corsa.☆28Aug 27, 2026Updated 2 months ago
- ☆25Nov 10, 2021Updated 4 years ago
- Some extra tools and shortcuts I use in Unity☆28Jun 18, 2023Updated 3 years ago
- Unity Python Plotting - Script variables to realtime MatPlotLib visualization☆31Aug 20, 2017Updated 9 years ago
- Adjust a character's body proportions without setting up blendshapes☆25Jan 2, 2018Updated 8 years ago
- База знаний по созданию и маркетингу инди-игр☆23Jun 28, 2026Updated 4 months ago
- Unity debugging support for VS Code☆29Jul 3, 2022Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Applies Preset to folders and objects☆44Oct 17, 2022Updated 4 years ago
- A front-facing repository for various tools and boiler plate scripts.☆32Dec 5, 2013Updated 12 years ago
- Translate text from one language to another using Google Translate☆36May 14, 2018Updated 8 years ago
- Public demo project for the Retarget Pro plugin.☆12Apr 17, 2025Updated last year
- A tiny custom Scriptable Render Pipeline for Unity that supports single pass VR. Tested on Oculus Quest, Quest 2 and Windows using Oculus…☆14Jan 20, 2021Updated 5 years ago
- Creating a PID controller in Unity☆39Mar 25, 2021Updated 5 years ago
- ☆12Dec 4, 2020Updated 5 years ago
- ☆12Sep 20, 2022Updated 4 years ago
- Version of libnoise updated for use with VS2017 and pre-configured to be compatible with Unreal Engine 4☆15Nov 25, 2021Updated 4 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- An easy-to-use Source Engine inspired console for Godot with the ability to manipulate Godot Nodes.☆15Jul 24, 2020Updated 6 years ago
- Load-balancing and failover support for Apache HttpClient 3.X☆12Oct 29, 2010Updated 16 years ago
- Runtime mesh import example for Unity☆31Aug 24, 2020Updated 6 years ago
- Zenit Editor is a material editor node-based in OpenGL and C++ for the final thesis at UPC-CITM.☆13Jun 30, 2023Updated 3 years ago
- Provide an easy way to use Binary/DataContractSerializer/Jil/MessagePack/MsgPack/NewtonsoftJson/Utf8Json/Protobuf/SystemTextJson/Xml/Zero…☆18Jun 11, 2026Updated 4 months ago
- An editor, build and player configuration framework for the Unity game engine.☆111Sep 1, 2026Updated 2 months ago
- ☆17Updated this week