zeta-group / zt-bccLinks
Maintained fork of Positron's original ACS/ACS95/BCS compiler.
☆15Updated last week
Alternatives and similar repositories for zt-bcc
Users that are interested in zt-bcc are comparing it to the libraries listed below
Sorting:
- Tilt++ is a GZDoom mod that adds screen tilting during strafing, swimming underwater and upon death.☆23Updated last year
- A adjustable, zscripted clone of SidDoyle/Josh771's DarkDoom☆19Updated 3 years ago
- Adds universal weapon swaying for weapons in GZDoom☆19Updated 5 years ago
- XMAPEDIT is an Open Source extended version of original Blood map editor☆34Updated 2 weeks ago
- ☆23Updated last year
- Clean-room reimplementation of Gunman Chronicles in QuakeC.☆23Updated last year
- A Build Engine-styled mod for GZDoom.☆61Updated 3 weeks ago
- Widescreen graphics replacements (up to 21:9) originally made for GZDoom. Supports Doom, Heretic, Hexen, Strife, Hacx, Chex Quest and Har…☆31Updated 4 years ago
- Universal mod for GZDoom that adds shadow sprites underneath actors.☆26Updated 4 years ago
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆20Updated 2 years ago
- Hit and kill markers will display as enemies take damage from the player. A GZDoom add-on.☆14Updated 2 months ago
- GZDoom's ZScript language support for VSCode☆20Updated 3 months ago
- A Zandronum 3.0 fork with improved netcode, configurable movement and many small tweaks☆92Updated last month
- A monster randomizer for Doom with a darker, less cartoony theme in mind.☆42Updated last week
- Drop-in vehicle-physics mod for Quake☆18Updated 2 years ago
- ☆22Updated 6 years ago
- Authentic Model Improvements for Quake☆63Updated 4 months ago
- Highly moddable Doom engine with support for all Doom engine games☆11Updated 2 years ago
- Bandither is a non-linear color banding and dithering shader. It quantizes each color channel similar to 3D graphics hardware of the 1990…☆23Updated 2 years ago
- ZScript entry guide☆75Updated 3 months ago
- Gearbox is an add-on for GZDoom engine that provides more convenient ways to select weapons.☆41Updated 2 months ago
- A megawad compilation for doom☆29Updated this week
- Doom-related tools for Java. Home of DECOHack and lots of other utilities. Build WAD projects (and soon, other kinds) with ease!☆67Updated 2 weeks ago
- a single-player refinement mod for id software's quake☆46Updated 2 months ago
- https://forum.zdoom.org/viewtopic.php?f=46&t=63863☆39Updated last year
- Painkiller mod for GZDoom☆42Updated 9 months ago
- A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.☆67Updated last year
- DamNums: a damage numbers mod for GZDoom/QZDoom.☆36Updated 6 years ago
- Quake II game DLL that runs a QuakeC VM☆20Updated 4 years ago
- GZDoom mod that boosts performance in slaughtermaps by slowing the processing of distant monsters☆11Updated 2 months ago