simeonradivoev / Galaxia-RuntimeLinks
Galaxy generator for Unity 3D, with Custom Particle Distributors, DirectX 11 Particles and Highly customization, curve driven Generation.
☆56Updated 4 years ago
Alternatives and similar repositories for Galaxia-Runtime
Users that are interested in Galaxia-Runtime are comparing it to the libraries listed below
Sorting:
- A quick attempt at recreating the cloner functionality from Cinema 4D in Unity☆35Updated 6 years ago
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Updated 8 years ago
- A fluid simulation I made for a class assignment, based on work by Jos Stam.☆38Updated last year
- Unity shader and scripts for rendering solid clipped geometry☆50Updated 7 years ago
- Koch Fractals Demo for Unity☆34Updated 6 years ago
- modular particle system using compute shaders.☆28Updated 6 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆54Updated last month
- 🥎 An example of fluorescence shader in URP.☆31Updated 5 years ago
- Unity Gravity System - Super Mario Galaxy style planet and directional gravity!☆42Updated 6 years ago
- Few class to visualize shapes in space, geometry queries, vectors☆67Updated 6 years ago
- A cubic bézier curve created in Unity using line renderers 🏹☆37Updated last year
- An implementation of the Boids algorithm (Reynolds, C. W. (1987) Flocks, Herds, and Schools: A Distributed Behavioral Model) for Unity.☆34Updated last year
- Simple star-glow effect.☆47Updated 5 years ago
- Medieval Town Generator for Unity☆40Updated 3 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Updated 6 years ago
- Thermal Goggles Post Processing StackV2 effect along with custom editorreplacement shaders and shadergraph on LWRP☆42Updated 6 years ago
- Minimalist simplex library☆47Updated 3 years ago
- Simulate Physics in the Unity Scene view☆71Updated 6 years ago
- #NVJOB SkyBox Two Colors. Simple and fast shader for SkyBox. Unity Asset.☆35Updated 2 years ago
- L-System implementation in Unity3d for procedurally generated trees☆27Updated 5 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- 🫙 Pots in Unity. Shape simple pots in runtime.☆40Updated last year
- Ambient lighting probe sampling☆46Updated 5 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- Solid Texturing Shader Graph Extensions for Unity☆59Updated 7 years ago
- Draw beautiful 3D texts with one line of code.☆48Updated 7 years ago
- a procedurally generated universe with random galaxies, stars and planets☆30Updated 5 years ago
- electric & gravitational field effect with unity particles☆37Updated 6 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 5 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago