silvematt / TomentOnlineLinks
A Software Rendering Raycaster Engine with multiplayer written in C and SDL2.
☆12Updated 10 months ago
Alternatives and similar repositories for TomentOnline
Users that are interested in TomentOnline are comparing it to the libraries listed below
Sorting:
- Port of the Build game engine by Ken Silverman☆112Updated last month
- Doom-style graphics engine in modern C++☆77Updated last year
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆56Updated last month
- Open Source Lugaru upstreamed from the osslugaru project https://gitlab.com/osslugaru/lugaru☆34Updated 3 years ago
- A WIP 3D retro game engine inspired by GoldSrc and Quake☆38Updated last week
- ☆59Updated 2 years ago
- DK Console is a super simple drop in dev console for your raylib game/engine.☆34Updated last year
- Free content replacement for build engine game Blood☆12Updated 3 years ago
- A code club for raylib library.☆29Updated 2 years ago
- A simple and easy-to-use raygui icons editor☆56Updated 2 months ago
- Game systems for games in C. Examples using Raylib.☆33Updated 2 months ago
- ☆48Updated 3 years ago
- Bungie's Oni modified so it compiles with Microsoft Visual Studio 2019.☆91Updated 9 months ago
- ☆53Updated this week
- An open source metroidvania engine.☆72Updated 2 years ago
- Open-source survival racing game on the ioquake3 engine.☆53Updated 8 months ago
- BSDL is an advanced 3D raycasting game engine written in C☆12Updated 11 years ago
- Blitz3D SoLoud Edition☆53Updated 9 months ago
- Software Development Kit for id Tech☆125Updated last month
- Quake BSP map viewer using C++ and OpenGL☆16Updated 2 years ago
- 3D tile based map editor using Raylib☆29Updated last week
- Open source remake of Thimbleweed Park's engine☆49Updated last year
- A Software Rendering Raycaster Engine written in C and SDL2.☆65Updated 10 months ago
- The suckless FPS game☆50Updated 8 months ago
- A C Game Engine☆38Updated 11 months ago
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆31Updated 2 years ago
- Example of how to use Raylib to import and display a Tiled map editor file☆29Updated 6 years ago
- Single header fixed point software renderer☆11Updated 3 months ago
- Pseudo-3D raycasting engine in C++17☆19Updated last year