sdk-seven / libsevenLinks
Optimized GBA Hardware Access Library for C
☆12Updated last year
Alternatives and similar repositories for libseven
Users that are interested in libseven are comparing it to the libraries listed below
Sorting:
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆47Updated 3 years ago
- Templates to start a GBA project with the bare minimum number of files☆57Updated last month
- Gameboy Software Development Kit☆26Updated 3 years ago
- highly efficient sound library for the Gameboy Advance☆49Updated 2 years ago
- GBA sound demos for testing different sample rates and bit depths☆10Updated 3 years ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆27Updated 2 years ago
- Basic hello-world example for GameBoy using rgbds☆43Updated 10 years ago
- Moved to https://codeberg.org/ISSOtm/gb-vwf☆56Updated last month
- Moved to https://codeberg.org/ISSOtm/gb-boilerplate☆75Updated last month
- Basic implementation of a ray-caster engine for Game Boy Advance☆11Updated 2 years ago
- Simple, fast, fixed point 3d library.☆22Updated 4 months ago
- Image-handling library that allows reading and writing common image file formats☆16Updated last month
- Low level library to develop GBA games that can also be built for PC.☆60Updated 3 years ago
- Tiled extension/export plugin for exporting tilemaps to GBA source files☆43Updated 4 years ago
- Test framework for libugba☆41Updated 3 years ago
- An open-source full-motion video codec optimized for real-time playback on low-end graphical devices.☆24Updated last year
- A libultra SDK for the modern era☆92Updated last year
- A simple library for SNES programming and development in 65816 assembly☆31Updated 6 years ago
- A general-purpose game engine for the Nintendo® Game Boy Advance™☆28Updated 8 years ago
- Blender scripts to convert and export mesh objects to draw lists as header files for use with the n64 SDK☆19Updated 6 years ago
- Nintendo 64 port of SDL 2☆21Updated 2 years ago
- Meson-based GBA toolchain☆21Updated 2 months ago
- PlayStation 1 Will Never Die - Topic set on 2014-05-04☆44Updated 2 years ago
- Compile N64 code using the official SDK on Unix☆52Updated 7 years ago
- fork of byuu's bass assembler☆181Updated 2 years ago
- XM/S3M-Player for the Gameboy Advance (GBA)☆65Updated 11 years ago
- Super NES LoROM (mode $20) project template for ca65 assembler☆50Updated 4 months ago
- Nintendo DS & GameBoy Advance Sound System☆36Updated 6 months ago
- Game Boy Advance Bare Metal Assembly Programming☆140Updated 4 years ago
- Code, Scripts and Makefiles for using the EPSON/TASKING S1C88 C compiler for Pokemon Mini Homebrew☆21Updated 5 months ago