A simple library for SNES programming and development in 65816 assembly
☆30Feb 8, 2019Updated 7 years ago
Alternatives and similar repositories for neko
Users that are interested in neko are comparing it to the libraries listed below
Sorting:
- SNES example project showcasing usage of the Neko Library☆12Jun 28, 2018Updated 7 years ago
- A simple Breakout clone for SNES V0.1☆14Jul 28, 2018Updated 7 years ago
- a litte 3d renderer for the SNES written in 65816 assembly☆19Oct 31, 2010Updated 15 years ago
- SNES sprite editor☆34Jan 19, 2023Updated 3 years ago
- Files that accompany the SNES video series☆19Nov 13, 2025Updated 3 months ago
- ☆17Jan 15, 2026Updated last month
- Lets you write JavaScript to calculate and preview SNES Mode 7 parameters☆13Jan 2, 2025Updated last year
- An experimental microgame maker☆13Oct 4, 2020Updated 5 years ago
- Various small SNES programs☆45Oct 23, 2022Updated 3 years ago
- TwistIT 64kb intro for SNES/Super Famicom☆29Feb 7, 2018Updated 8 years ago
- An all-new role-playing game for SNES, currently in development!☆36Apr 13, 2023Updated 2 years ago
- Super NES LoROM (mode $20) project template for ca65 assembler☆54Jul 1, 2025Updated 8 months ago
- ☆18Aug 12, 2020Updated 5 years ago
- SNES Graviton☆12Sep 8, 2015Updated 10 years ago
- Super Road Blaster is a game for the Super Nintendo Entertainment System written in 65816-Assembler.☆55Feb 24, 2026Updated last week
- A simple SNES platformer☆31Apr 26, 2022Updated 3 years ago
- The code examples from the SNES Assembly Adventure series of tutorials☆41Feb 11, 2023Updated 3 years ago
- ☆12Oct 6, 2022Updated 3 years ago
- debug-oriented fork of bsnes v073☆11Mar 31, 2024Updated last year
- example code for Mode 7 perspective☆13Apr 13, 2016Updated 9 years ago
- A very basic 160 4bpp snes superfx demo☆16Sep 10, 2024Updated last year
- Code for a series of tutorials on SNES development☆47Feb 10, 2022Updated 4 years ago
- ☆13Jul 14, 2019Updated 6 years ago
- SNES homebrew inspired by the Bomber Amstrad CPC game.☆11Nov 9, 2020Updated 5 years ago
- ☆11Sep 13, 2020Updated 5 years ago
- SNES Devkit – simplifying Super Nintendo homebrew development☆51Jan 14, 2014Updated 12 years ago
- SNES tile editor mode 1☆27Nov 24, 2025Updated 3 months ago
- Street of Rage 2 port for SNES (unfinished)☆19Aug 25, 2020Updated 5 years ago
- An SNES BRR encoder / decoder. snesbrr encodes standard PCM wave files into BRR files that can be used by the S-DSP of the SNES. Windows …☆13Nov 14, 2016Updated 9 years ago
- Converter png/bmp/pcx/gif to SNES 2/4/8bpp☆12Apr 19, 2019Updated 6 years ago
- SNES Map and Tile Editor☆17Jan 19, 2023Updated 3 years ago
- SNES Mode 7 demo☆37May 30, 2018Updated 7 years ago
- dev usb rom/sram upload for the sd2snes☆24Aug 30, 2016Updated 9 years ago
- A C compiler, an assembler, and a collection of games for the SNES☆18Mar 15, 2024Updated last year
- Super Nintendo Development☆51Apr 7, 2012Updated 13 years ago
- SNES Assembly Programming☆204Sep 19, 2022Updated 3 years ago
- Simple SNES HiRes text terminal library and demo with 64 columns☆16May 19, 2019Updated 6 years ago
- Moved to https://codeberg.org/ISSOtm/sgb-bios☆20Sep 24, 2025Updated 5 months ago
- C project template for wdc816cc, targeting the SNES☆15Sep 10, 2015Updated 10 years ago