santhh / gaming-agones-demoLinks
Sample implementation for a gaming architecture in GKE. It's in Go and Java and uses dedicated agones game server
☆10Updated 7 years ago
Alternatives and similar repositories for gaming-agones-demo
Users that are interested in gaming-agones-demo are comparing it to the libraries listed below
Sorting:
- C++ game server using ECS architecture and WebSockets connections.☆10Updated 8 years ago
- Cloud native SDN platform - network control agent☆14Updated 2 years ago
- Simple C++14 stackful await using boost's asio, future and coroutine2 (for testing purposes only)☆16Updated 9 years ago
- Countly C++ SDK for Windows, MacOS and Linux☆34Updated last week
- ☆10Updated 2 years ago
- C++ multiplayer game server☆89Updated 7 years ago
- Experimental game-engine sandbox using OpenGL and ECS.☆21Updated last year
- Crowds for Ogre using Recast/Detour☆37Updated 13 years ago
- Entitas for Flutter☆13Updated last year
- This repo contains a c++ lib with pitaya's cluster logic for creating backend pitaya servers in other programming languages☆23Updated last month
- ☆16Updated 10 years ago
- A simple, two player multiplayer game built to show how you can host dedicated game servers on Kubernetes.☆175Updated 7 years ago
- Small library providing a platform layer☆14Updated 2 weeks ago
- Space Battle Game made in Unity as part of an Edinburgh Napier Group project.☆10Updated 5 years ago
- std extensions library☆13Updated 8 years ago
- ECS example that demonstrates collision detection in the flecs ECS framework☆27Updated 6 years ago
- PhysicsFS with MPQ files support (archived: Using PHYSFS_registerArchiver)☆11Updated 4 years ago
- DEPRECATED. USE INSTEAD: https://github.com/blockspacer/flex_squarets_plugin☆12Updated 5 years ago
- Code files for Game Development Patterns and Best Practices, by Packt☆24Updated 3 years ago
- Game server middleware with a design similar to Hydra, imported from several SVN repositories.☆39Updated 11 years ago
- C compiler using antlr4 with cpp backend and using llvm for code generation☆10Updated 8 years ago
- Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes☆10Updated 4 years ago
- Server for a chinese Unity3D MOBA☆16Updated 8 years ago
- 2D Graphics Programming for Games - Code Samples☆17Updated 12 years ago
- High End Visualization (HEV) is a software environment for developing visualization applications in both desktop and immersive environmen…☆12Updated 6 years ago
- A clean, simple, c++14, Entity Component System like Overwatch ECS architecture☆54Updated 5 years ago
- CMake + Protobuf☆12Updated 6 years ago
- Cross++ Lightweight Crossplatform Game Engine☆30Updated this week
- Networked Physics Demo (GDC 2015)☆76Updated 9 years ago
- Multiplayer sandbox game☆23Updated 3 years ago