samia-done / Create-Bone-Based-On-Edge
☆14Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for Create-Bone-Based-On-Edge
- ☆36Updated 2 years ago
- Blender用のアニメ髪作成支援アドオン☆27Updated 3 months ago
- Blender Addon for making easy checking used vertex group☆9Updated 2 years ago
- ☆30Updated 3 years ago
- Smoothing custom normal(s)☆38Updated 3 months ago
- Reflex Shader 2☆41Updated 3 years ago
- ボーンから動作検証用のメッシュを作成するBlender2.79アドオン☆13Updated 5 years ago
- ☆31Updated 3 years ago
- ☆45Updated last month
- Blender 用のアニメ髪作成支援アドオン☆81Updated 5 years ago
- Unity extension tools created by momoma☆42Updated last week
- Blender addon for shape key assistance specialized for character modeling. Partial localized (JP/EN)☆84Updated 3 weeks ago
- VRChat用のLipSync一括設定する、拡張ツールです。☆16Updated 5 years ago
- ☆14Updated 4 years ago
- TimelineBindingResolver(TBR) component is designed for use in VRChat production and stores references for bindings attached to the Playab…☆18Updated last month
- ☆20Updated 5 years ago
- Unityに同名ファイルをドラッグ&ドロップした際に上書きできるようにする☆66Updated last year
- 複数のブレンドシェイプを合成した新しいシェイプキーを追加し、新しいメッシュとして保存するUnityエディタ拡張です。Boothでも配布中👇☆31Updated 6 months ago
- tweak vertices and generate blend shapes in Unity☆13Updated 5 years ago
- Blender用のアニメ髪作成支援アドオン☆31Updated 3 years ago
- Shader collection for Unity built-in shading. Tested with Unity 2019.4.31f1.☆4Updated last year
- ☆17Updated 2 years ago
- A tool to generate BVH (Biovision Hierarchy) motions from VirtualMotionCapture OSC motion data☆38Updated 3 years ago
- Blender Addon for Symmetrizing Meshes, Shape Keys, Vertex Groups, UV Map, Normals, and Multires☆32Updated 3 months ago
- RelationVRMScript☆38Updated 3 years ago
- UnitychanToonShaderを使用しているマテリアルのパラメータを、特定のシェーダ/マテリアルに変換するエディタ拡張☆12Updated 4 years ago