sacshadow / WaterEffectResearchLinks
Research on water effect use in games
☆57Updated 5 years ago
Alternatives and similar repositories for WaterEffectResearch
Users that are interested in WaterEffectResearch are comparing it to the libraries listed below
Sorting:
- EnhanceSmokeSimulationPro(ESSP)☆78Updated 7 years ago
- Handwroten pbr with scriptable render pipeline☆45Updated 6 years ago
- ☆61Updated 5 years ago
- 超精简版6倍采样性能提升的地形渲染技术☆73Updated 5 years ago
- NPR-Cartoon-Shader-Library for Unity3D☆80Updated 7 years ago
- an Implementation of Illustrative Rendering in Team Fortress 2 with Unity☆47Updated 8 years ago
- Image Rec 一个基于shader的简单图像检测实现☆33Updated 3 years ago
- ☆68Updated 2 years ago
- Demo for post-processing implement in Unity.☆80Updated 5 years ago
- Shader of PBR for Unity☆123Updated 4 years ago
- Unity GPU Instancing☆46Updated 6 years ago
- 《Unity Universal RP 内置Shader解析》配套资源☆37Updated 4 years ago
- ☆75Updated 2 years ago
- A Demo Of Sand Trace☆42Updated 5 years ago
- 《动物之森》的地平线弯曲效果☆29Updated 5 years ago
- ☆29Updated 6 years ago
- ☆41Updated 6 years ago
- 处理Unity大世界边远坐标的渲染变形问题☆43Updated 5 years ago
- runtime texture atlas☆48Updated 6 years ago
- hlod for unity☆81Updated 5 years ago
- High performance weather system for mobile platforms, containing fog / rain / snow / thunder & lightning / time of the day.☆137Updated 5 years ago
- Grass and Trees in bigword☆67Updated 4 years ago
- Demo project for the "Shader Profiling and Optimization" talk presented at Unite Shanghai 17.☆83Updated 8 years ago
- unity中lod分级减面工具SimplyGon, lod预览工具☆92Updated 5 years ago
- 自定义实现级联阴影☆85Updated 6 years ago
- 一种基于RayMarching的体积光效果☆71Updated 7 years ago
- 存放在售插件的使用教程以及专栏文章的资源文件☆24Updated 6 years ago
- a runtime virtural texture terrain for unity 5.6☆94Updated 3 years ago
- My custom Universal Render Pipeline☆27Updated 2 years ago
- using Unity Shader☆36Updated 7 years ago