rsy6318 / NeCGSLinks
[ICCV 2025] NeCGS: Neural Compression for 3D Geometry Sets
☆20Updated 3 months ago
Alternatives and similar repositories for NeCGS
Users that are interested in NeCGS are comparing it to the libraries listed below
Sorting:
- [TPAMI] DDM: A Metric for Comparing 3D Shapes Using Directional Distance Fields☆36Updated 6 months ago
- [NeurlPS'2024] MultiPull: Detailing Signed Distance Functions by Pulling Multi-Level Queries at Multi-Step☆22Updated 11 months ago
- Code repo for paper "Low Latency Point Cloud Rendering with Learned Splatting", CVPRW 2024.☆49Updated last year
- ☆16Updated last year
- ☆31Updated last year
- [CVPR'2025] MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstruction☆15Updated last week
- ☆15Updated last year
- [3DV 2025 Oral]: A Large-scale Dataset of Gaussian Splats and Their Self-Supervised Pretraining☆224Updated last week
- ☆25Updated last year
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆146Updated 11 months ago
- [ICCV 2023] GeoUDF: Surface Reconstruction from 3D Point Clouds via Geometry-guided Distance Representation☆121Updated 6 months ago
- ☆15Updated 7 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆190Updated last year
- [CVPR'2025] NeRFPrior: Learning Neural Radiance Field as a Prior for Indoor Scene Reconstruction☆17Updated last week
- ☆23Updated last year
- ☆73Updated last year
- [TVCG2025]PointDreamer: Zero-shot 3D Textured Mesh Reconstruction from Colored Point Cloud☆52Updated last month
- This repository is the official implementation for the paper “REFRAME: Reflective Surface Real-Time Rendering for Mobile Devices”.☆21Updated 4 months ago
- [TPAMI'2024 / NeurIPS'2022]: CAP-UDF: Learning Unsigned Distance Functions Progressively from Raw Point Clouds with Consistency-Aware Fie…☆117Updated last year
- How to Use Diffusion Priors under Sparse Views? (NeurIPS 2024)☆34Updated 11 months ago
- BG-Triangle: Bézier Gaussian Triangle for 3D Vectorization and Rendering☆103Updated 8 months ago
- [ECCV'2024] Learning Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors☆31Updated 8 months ago
- [ECCV 2024] GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing☆125Updated 6 months ago
- The source code of the paper "DynoSurf: Neural Deformation-based Temporally Consistent Dynamic Surface Reconstruction"☆28Updated last year
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆177Updated 8 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆167Updated last year
- [NeurIPS'2024] Zero-Shot Scene Reconstruction from Single Images with Deep Prior Assembly☆68Updated last year
- Personal Implementation of the paper: Nuvo: Neural UV Mapping for Unruly 3D Representations☆41Updated 3 months ago
- 🪜 [AAAI 2026, Oral] Pytorch implementation of 'PCGS: Progressive Compression of 3D Gaussian Splatting'☆36Updated last month
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆153Updated last year