robo-alex / awesome-scene-representationLinks
A curated list of awesome scene representation(NeRFs) papers, code, and resources.
☆157Updated 9 months ago
Alternatives and similar repositories for awesome-scene-representation
Users that are interested in awesome-scene-representation are comparing it to the libraries listed below
Sorting:
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆224Updated last year
- [CVPR 2023] Removing Objects From Neural Radiance Fields☆110Updated last year
- PET-NeuS: Positional Encoding Tri-Planes for Neural Surfaces (CVPR 2023)☆273Updated last year
- a simple template for practicing NeRF.☆144Updated 2 years ago
- An unofficial pytorch implementation of BakedSDF☆203Updated last year
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://…☆87Updated 11 months ago
- Fuzzy Metaballs+ Renderer. With Optical Flow, Mesh Exporting and more.☆187Updated last year
- Official Code for Bayes' Rays Paper☆146Updated last year
- [ICLR 2024] Code for LEAP: Liberate Sparse-view 3D Modeling from Camera Poses☆180Updated last year
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆180Updated 8 months ago
- A modular differential gaussian rasterization library.☆200Updated last year
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation (TMLR)☆186Updated last year
- [ ICLR 2023 Spotlight ] Pytorch implementation for "Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstruction"☆408Updated last year
- [SIGGRAPH 2023, TPAMI 2024] Code for NeRF-Texture: Texture Synthesis with Neural Radiance Fields☆218Updated last year
- ☆124Updated last month
- [CVPR 2023] TensoIR: Tensorial Inverse Rendering☆257Updated 2 months ago
- My Modification to vanilla 3D Gaussians☆126Updated last year
- NeRFiller project https://ethanweber.me/nerfiller/☆126Updated 11 months ago
- Official implementation for Tetra-NeRF paper - NeRF represented as triangulation of input point cloud.☆291Updated 10 months ago
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆144Updated 10 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆177Updated 4 months ago
- Official code for the paper: Strivec (ICCV2023)☆148Updated last year
- ☆83Updated last year
- An unofficial pytorch implementation of MeRF☆166Updated last year
- Template repository for creating and registering new methods in NerfStudio.☆54Updated last year
- Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields, ICCV'23 (Oral, Best Paper Finalist)☆455Updated last year
- Official implementation of 3DV24 paper "Single-view 3D Scene Reconstruction with High-fidelity Shape and Texture"☆151Updated last year
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆173Updated 10 months ago
- [ICLR 2024 Spotlight ✨] ResFields: Residual Neural Fields for Spatiotemporal Signals☆166Updated last year
- Code Release for "Bilateral Guided Radiance Field Processing"☆175Updated 10 months ago