LunariStudios / ShiroiCutscenesView external linksLinks
Unity framework for creating customizable cutscenes
☆27Jan 16, 2019Updated 7 years ago
Alternatives and similar repositories for ShiroiCutscenes
Users that are interested in ShiroiCutscenes are comparing it to the libraries listed below
Sorting:
- Source code with example for usage of the Vertex Lighting plugin for Unity 3D.☆10Sep 11, 2017Updated 8 years ago
- lightweight ai behaviour trees framework for Unity 3D☆11Oct 13, 2017Updated 8 years ago
- Unity3D memory compare every frame in editor☆12Jan 24, 2018Updated 8 years ago
- A Unity plugin that allow creation of 2D game using screensize room (e.g. Zelda, Metroid...)☆27Dec 8, 2017Updated 8 years ago
- Camera system for tactical world overviews in Unity games.☆26Jul 8, 2024Updated last year
- A gameplay scripting framework for the Unity Engine, written in C#.☆17Dec 22, 2020Updated 5 years ago
- graph-based pathfinding implementation for the unity game engine☆27Aug 22, 2023Updated 2 years ago
- Pathfinding for Unity using A*☆12Jan 14, 2026Updated last month
- Procedural trees generated using L-Systems☆22Sep 15, 2016Updated 9 years ago
- A UI Framework for Unity3D Editor Applications☆12Dec 25, 2014Updated 11 years ago
- 多重血条,粒子特效置顶,BundleManger☆11May 28, 2018Updated 7 years ago
- ☆14Aug 9, 2023Updated 2 years ago
- PlayMode Editing, GC Free DebugLog with Categories, Prototype ScriptableObjects, Folder Import Settings, Build Steps. An essential suite …☆12May 7, 2018Updated 7 years ago
- A 3D navigation system for Unity featuring space discretization with an octree and path planning using A* Lazy Theta ecc..☆15Jul 12, 2024Updated last year
- Scratching lottery ticket. View prototype☆12Jun 23, 2019Updated 6 years ago
- キャラクター用シェーディングテストリポジトリ(© UTJ/UCL)☆11Apr 23, 2018Updated 7 years ago
- 相机的滑动、缩放控制☆11Apr 18, 2022Updated 3 years ago
- A sprite outline solution.☆13Mar 15, 2017Updated 8 years ago
- A free automatic semantic build number updater for Unity.☆11Jan 17, 2026Updated 3 weeks ago
- high performance large elements layout in rect viewport for unity UGUI☆11Mar 16, 2021Updated 4 years ago
- Moving platform test using SuperTiled2Unity☆10Jan 23, 2020Updated 6 years ago
- Unity自动化打包工具☆10Oct 11, 2018Updated 7 years ago
- Diffuse GI using Progressive Voxelization and Ray Tracing☆11Sep 19, 2018Updated 7 years ago
- An implmentation of the Alchemy Ambient Obscurance for Unity 3D. Alchemy AO is a variant of the SSAO technique by M. McGuire.☆11May 24, 2019Updated 6 years ago
- A simple module pattern (in the classical sense) for building gameplay systems decoupled from the transform hierarchy (run in c# land and…☆12Mar 28, 2023Updated 2 years ago
- 效率最高的对象池(整合进Warehouser了,请关注~)☆10Jul 1, 2017Updated 8 years ago
- Unity KKTools☆12May 20, 2017Updated 8 years ago
- An example of how to use Unity's timeline tools with printed dialogue. Demonstrates how it could be used for dialogue boxes, subtitles, s…☆13Apr 2, 2019Updated 6 years ago
- Different Unity3D tools that I use/create for my development☆10Feb 21, 2021Updated 4 years ago
- A way of storing common types as references in your assets.☆14Jul 2, 2021Updated 4 years ago
- WIP Shader for Overwatch 2 character models in Unity's Built-In Render Pipeline☆14Feb 1, 2023Updated 3 years ago
- An open source mod manager for Unity☆11Apr 21, 2019Updated 6 years ago
- A simple on-screen logger for Unity 3D☆29May 24, 2021Updated 4 years ago
- async/await tween function extensions for Unity☆12Jan 31, 2021Updated 5 years ago
- 一些Shader效果的实现。/Implementation of Some Shader Effects.☆24Nov 8, 2025Updated 3 months ago
- Tool for generating meshes to remove inaccessible NavMesh islands in Unity☆27Jul 15, 2025Updated 7 months ago
- 2D like 3D☆15Jul 8, 2019Updated 6 years ago
- Basic framework for all my Unity3D Games☆14Jan 1, 2022Updated 4 years ago
- 通过BuildMechine实现Unity一键打包☆16Jun 19, 2019Updated 6 years ago