Kevin-Kwan / Lets-SurfLinks
A 3D movement/platforming game demo attempting to recreate Counter-Strike/CS:GO "bunny-hopping" (bhopping), "surfing", and "air strafing" using Source Engine physics and movement ported to Unity 3D. Includes PlayerController.
☆20Updated last year
Alternatives and similar repositories for Lets-Surf
Users that are interested in Lets-Surf are comparing it to the libraries listed below
Sorting:
- Lightweight Unity Utility to quickly setup 2D sprite-sheet animations☆13Updated last year
- A rule-based ai system inspired by Left 4 Dead's Ai Director. Manages the intensity of gameplay and allows designers to define their own …☆20Updated last year
- The MVVM pattern core implemented for Unity3d☆16Updated 6 months ago
- Essential and minimalistic game management tools: messaging, service locator, data-storage and more☆19Updated last week
- Free IK foot placement script for Unity.☆14Updated 2 months ago
- UIEEx(UIElement Extension) is an extension library of Unity UI Elements package. UIEEx improve the workflow of creating editor & runtime …☆16Updated last year
- Inverse Jenga with sticky physics☆11Updated last year
- #NVJOB Name Generator. Free Unity Asset.☆29Updated 2 years ago
- Unity generated Bitmask types usign ScriptableObjects for fast comparisons☆17Updated last year
- A Unity tool that lets you bake physics movements of an object and its children into animation and possibly let you save fps.☆17Updated 4 years ago
- An attribute for selecting a subclass to be serialized in Unity.☆14Updated last year
- Using random walk and binary space partitioning to create a 2D procedural dungeon in Unity☆14Updated 9 months ago
- Wave function collapse and other cool algorithms in Unity☆18Updated last month
- A package that Procedurally Generates Closed Tracks from Voronoi Diagrams using C# Jobs System, Splines and Procedural Mesh Generation.☆14Updated 9 months ago
- A new customizable and dynamic Input alternative for Unity, based on the New Input System☆27Updated 6 months ago
- A Unity package for structured UI development.☆14Updated 9 months ago
- ☆12Updated 5 years ago
- 💾🧬 Common data structures and design patterns for Unity projects.☆12Updated 2 years ago
- 🥛 Async Managed Component-Oriented framework for Unity☆16Updated 3 months ago
- Extended asset loader and the best singleton implementation for Unity.☆18Updated 9 months ago
- Source code of game demo 'Traveler of the Light'.☆24Updated 3 years ago
- ☆13Updated 2 years ago
- Tween system for unity mostly for setup in inspector instead of code.☆14Updated last year
- ☆21Updated last year
- Unity framework to create detailed, 3D, grid-based worlds with real-time navmesh generation and integrated pathfinding, vision and moveme…☆22Updated 3 weeks ago
- Simple UI system for Unity☆28Updated 3 years ago
- A mobile game store UI implementation scalable for multiple mobile devices resolutions done in one week.☆20Updated 3 years ago
- Lightweight collection of easy to use Unity tools.☆20Updated last year
- A set of spline tools to build a simple road network in unity☆16Updated 5 months ago
- Unity Package containing an interactable shader, with a dynamic interactor count☆19Updated last year