richardelms / FileBasedPlayerPrefsLinks
Unity lib for json file based PlayerPrefs.
☆177Updated last year
Alternatives and similar repositories for FileBasedPlayerPrefs
Users that are interested in FileBasedPlayerPrefs are comparing it to the libraries listed below
Sorting:
- Auto attach components in inspector☆138Updated 4 years ago
- A typesafe, lightweight messaging lib for Unity.☆230Updated 4 years ago
- Radial fill mask for sprite☆193Updated 5 years ago
- A convenient tool to help cleaning and maintaining Unity Projects 🧹✨☆179Updated last year
- Minimalist dictionary for Unity 2020 and above with native look and feel☆221Updated last year
- A replacement for UnityEvents that are: better☆135Updated 4 years ago
- UnityEvents triggered by states inside an Animator. Easy to use and performant.☆218Updated 5 years ago
- ☆216Updated this week
- BuildActions for use with the SuperUnityBuild build automation tool.☆200Updated last year
- Asset localization system for Unity.☆175Updated 2 years ago
- Various shader graph effects with Unity URP☆145Updated 3 years ago
- A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.☆164Updated 5 years ago
- Generic UnityEngine.Objects☆177Updated 3 years ago
- The UI for Unity's SerealizedReference attribute. It allows to change the instance type of field right in editor.☆148Updated 3 years ago
- A bunch of code I like to have on hand while working in Unity☆160Updated 2 months ago
- procedural shapes for Unity UI☆396Updated 5 years ago
- ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.☆143Updated 3 years ago
- AssetPathAttribute is a Unity attribute used in Unity to allow you to have drag and drop asset references in the inspector but really use…☆148Updated 7 years ago
- Color your hierarchy objects in Unity.☆94Updated 4 years ago
- A fast scrolling list component for Unity UI which recycles its child elements☆190Updated 4 years ago
- This package allows you to Tag Game Objects with ScriptableObjects☆152Updated 4 years ago
- UnityEvent and System.Func had a child☆379Updated last year
- A couple of attributes that help disabling Domain Reloading in Unity easier☆241Updated last year
- Adds a simple MinMax slider attribute to Unity. Supports Vector2 and Vector2Int.☆99Updated 5 years ago
- A set of single script utils used throughout my projects☆308Updated last year
- An elegant object pool and manager implementation for Unity☆283Updated 4 years ago
- Object Pooling for Unity☆215Updated 3 years ago
- A Unity plugin to present GDPR consent dialogs to the users☆105Updated 8 months ago
- PlayerPrefs Editor & Utilities provide an easy way to see what PlayerPrefs your game is using and change them at run-time.☆314Updated 3 years ago
- URP renderfeature test project☆110Updated 5 years ago