NotWoods / unity-polygon-2d-editor
Uses the collider of a PolygonCollider2D to generate a mesh for a Unity GameObject.
☆126Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for unity-polygon-2d-editor
- Unity LineRenderers with the simple turbulence☆125Updated 7 years ago
- make mesh like line, polygon, etc in unity3d☆184Updated 3 months ago
- A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Ani…☆132Updated last year
- Behaviour tree editor for Unity3D☆114Updated 4 years ago
- Search field with Autocomplete, a simple Unity Editor UI component.☆141Updated 6 years ago
- A collection of all the small tools we☆180Updated 6 years ago
- Simple selection for busy scenes in Unity☆127Updated 11 months ago
- Framework for Unity that includes lots of useful utility functions and helper classes.☆199Updated 7 months ago
- Outline effect for Unity SpriteRenderer☆76Updated 6 years ago
- Draw shapes (circle,line,arrow) with one line of code in Unity☆119Updated 4 years ago
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆89Updated 9 months ago
- Line segments intersection for Unity.☆194Updated 5 years ago
- ShinyEffectForTMPro provide shiny effect component for TextMeshPro in Unity.☆97Updated 5 years ago
- Common Unity resources Exceed7 Experiments uses in projects.☆167Updated 2 years ago
- ArrayDrawer is a base class like PropertyDrawer, but for arrays and lists.☆132Updated 3 years ago
- AssetPathAttribute is a Unity attribute used in Unity to allow you to have drag and drop asset references in the inspector but really use…☆139Updated 6 years ago
- A plugin to do simple sprite animations avoiding the big and tedious Unity's Mechanim system.☆106Updated last year
- 👾 Collection of Unity shaders that support blend modes like photoshop layer style (Darken, Multiply, Linear Burn, etc)☆141Updated 5 years ago
- A clutterless custom Transform editor for Unity☆136Updated last year
- The missing tool to help you optimize your game☆114Updated last year
- Adds ability to execute arbitrary code, with int, bool, float, string and enum values, at both runtime and edit time, from Unity timeline…☆276Updated 6 years ago
- Allow you to record the transform of any objects to replay it☆212Updated 7 years ago
- Custom primitive colliders for Unity.☆130Updated 6 years ago
- Graph-based mesh modifiers.☆175Updated 4 years ago
- Bezier spline editor for Unity game engine☆146Updated last year
- Card style UI elements for Unity☆136Updated 5 years ago
- An tiny, improved coroutine API for the Unity game engine.☆125Updated 2 years ago
- Spline editor extension for Unity.☆102Updated 3 years ago
- Unity editor extension to bookmark scene views.☆98Updated 4 months ago
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆95Updated 4 years ago