r4v3n6101 / hlbsp-viewer
☆8Updated 10 months ago
Alternatives and similar repositories for hlbsp-viewer
Users that are interested in hlbsp-viewer are comparing it to the libraries listed below
Sorting:
- Reads and renders v30 bsp and wad files (half-life, cs 1.6, etc.)☆19Updated 5 years ago
- Simple utility for mapping/scripting/speedrunning or researching games based on GoldSrc/Xash3D FWGS engine (such as CS 1.6, Half-Life, an…☆36Updated 8 months ago
- Goldsrc map viewer/editor without decompiling. Also can view .MDL models.☆83Updated 3 months ago
- Half-Life Co-op mod☆25Updated last week
- VHLT V34 source code. Check the branches for versions with ifdefs removed for easier reading☆14Updated last year
- A custom Source Engine level editor written in Go☆40Updated 3 weeks ago
- Condition Zero Deleted Scenes SDK. Contains trigger_sequence and the material system only☆17Updated 3 years ago
- A continuation of the last version of Xash3D [Build 4529]. Updated to VS2019 as well.☆27Updated 6 months ago
- Reverse-engineering 738 build of GoldSrc (too WIP)☆11Updated last year
- Half-Life SDK updated to compile under VS2019, plus TWHL programming tutorials☆16Updated 4 months ago
- GPU-accelerated Source Engine lightmap compiler☆74Updated 3 years ago
- Source SDK for Half-Life 1 (GoldSource)☆36Updated 8 months ago
- OBSOLETE | Go to the link below for the current version!☆28Updated 4 years ago
- Sven Co-op AngelScript documentation, tutorials, sample code and tools☆43Updated 4 years ago
- Advanced Development Mod - technical overhaul for Half-Life☆17Updated 2 years ago
- Ported HDR Bloom(MagicBloom.fx by luluco250)(requires mat_hdr_level 3)☆19Updated 5 years ago
- Edit GoldSrc maps without decompiling☆132Updated 2 weeks ago
- This is a lightmap editor for source engine games☆42Updated 10 months ago
- Unfinished prototype Half-Life Map viewer that uses OpenGL shaders instead of immediate mode. To be replaced with Half-Life Asset Manager…☆36Updated 8 years ago
- Source Engine 2003 code leak☆30Updated 8 years ago
- Map compile tools for the Half-Life engine☆68Updated 9 months ago
- Dev-tool that demonstrates on client-side true position of the hitboxes calculated by server☆41Updated 5 months ago
- Half-Life: Blue Shift SDK based on Half-Life Updated, with bug fixes. Check README.md for more information.☆30Updated 8 months ago
- Cross-platform Half-Life 1 map decompiler☆76Updated last year
- Original HL2 Source SDK from 2004☆53Updated 4 years ago
- Main menu UI toolkit for Xash3D FWGS engine☆39Updated last month
- Half-Life SDK for making mods upon it☆41Updated this week
- Standalone shadercompile, that doesn't depend on valve libraries and supports x64☆58Updated last year
- A goldsrc engine extention based on bulletsharp.☆16Updated 4 years ago
- Trinity Rendering Engine☆16Updated last year