prime31 / ImGuiGL-RendererLinks
☆13Updated last year
Alternatives and similar repositories for ImGuiGL-Renderer
Users that are interested in ImGuiGL-Renderer are comparing it to the libraries listed below
Sorting:
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆46Updated last year
- A game engine.☆59Updated this week
- .NET wrapper for Irrlicht Engine☆23Updated 6 years ago
- Building an open source 3D real time strategy game!☆17Updated 2 years ago
- A runtime SPIR-V assembler in C#☆10Updated 3 years ago
- Open source level editor toolkit built on FNA+ImGui.NET☆25Updated last year
- Collection of samples for the MonoGame framework☆19Updated 7 years ago
- A minimal game framework inspired by XNA for the Beef programming language☆22Updated 5 years ago
- Small, extendable and quite feature-rich C# UI & drawing library with no external dependencies, native libraries and no extra assets☆30Updated 4 months ago
- A game engine to learn about game engine development☆131Updated 4 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆36Updated 7 years ago
- NativeAOT port for Microsoft GDKX platforms☆47Updated 6 months ago
- A code first game development framework written in C# using dot net core 5☆15Updated 2 years ago
- FlawlessChips is a C# library that provides gate-level simulation of various 8-bit chips.☆10Updated 2 weeks ago
- Multiplatform C# Game development framework☆44Updated this week
- C to C# Code Converter☆91Updated 4 years ago
- Another game engine made by a Brazilian☆17Updated last year
- A lightweight and easy-to-use C# graphics library backed by DirectX 11.☆17Updated 4 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆66Updated last year
- Game and prototypes with SharpDX and Directx 11☆50Updated last month
- A Multi-spectrum signed distance field font sample for monogame☆73Updated 7 years ago
- Framework for converting C libraries to other languages☆107Updated 8 months ago
- C# OpenGL Skeletal Animation Viewer☆25Updated 9 years ago
- 🕹️ Sharp DirectMedia Layer (XNA-like Framework for SDL)☆12Updated 4 years ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆70Updated 3 months ago
- Xultaik Game Engine☆97Updated last year
- Titan, Game Engine in .NET 8 C# 11 and DirectX 12☆88Updated 2 years ago
- C# port of https://github.com/memononen/nanovg☆62Updated last year
- Cross platform .NET graphics library☆22Updated last year
- High performance zero allocation MSDF fonts for monogame.☆26Updated last month