openai / mlshLinks
Code for the paper "Meta-Learning Shared Hierarchies"
☆615Updated 2 years ago
Alternatives and similar repositories for mlsh
Users that are interested in mlsh are comparing it to the libraries listed below
Sorting:
- Code for the paper "Emergent Complexity via Multi-agent Competition"☆818Updated 2 years ago
- Efficient Batched Reinforcement Learning in TensorFlow☆968Updated 6 years ago
- A highly-customisable gridworld game engine with some batteries included. Make your own gridworld games to test reinforcement learning ag…☆663Updated 5 years ago
- Implementation of Meta-RL A3C algorithm☆405Updated 8 years ago
- Code for the paper "Generative Adversarial Imitation Learning"☆714Updated 6 years ago
- PlayGround: AI Research into Multi-Agent Learning.☆773Updated last year
- A TensorFlow implementation of Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures.☆1,008Updated 6 years ago
- Implementation of TRPO and related algorithms☆634Updated 7 years ago
- Code for the paper "Curiosity-driven Exploration in Deep Reinforcement Learning via Bayesian Neural Networks"☆346Updated 6 years ago
- [ICML 2017] TensorFlow code for Curiosity-driven Exploration for Deep Reinforcement Learning☆1,445Updated 2 years ago
- Reinforcement learning with unsupervised auxiliary tasks☆421Updated 6 years ago
- Reinforcement Learning with Deep Energy-Based Policies☆430Updated last year
- Code for the paper "Large-Scale Study of Curiosity-Driven Learning"☆820Updated 3 years ago
- ☆303Updated 2 years ago
- Learning to Communicate with Deep Multi-Agent Reinforcement Learning☆438Updated 6 years ago
- Code for the paper "Exploration by Random Network Distillation"☆905Updated 4 years ago
- Hybrid CPU/GPU implementation of the A3C algorithm for deep reinforcement learning.☆657Updated 5 years ago
- Trust Region Policy Optimization with TensorFlow and OpenAI Gym☆360Updated 5 years ago
- Lua/Torch implementation of DQN (Nature, 2015)☆609Updated 8 years ago
- A packaged and slightly-modified version of https://github.com/bbitmaster/ale_python_interface☆383Updated 2 years ago
- Code for the blog post "Learning Montezuma’s Revenge from a Single Demonstration"☆203Updated 6 years ago
- RUDDER for ATARI games with delayed rewards in OpenAI Baselines package☆267Updated 5 years ago
- Code for the paper "Evolved Policy Gradients"☆250Updated 6 years ago
- Code for the paper "Continuous Adaptation via Meta-Learning in Nonstationary and Competitive Environments"☆306Updated 2 years ago
- An implementation of the Augmented Random Search algorithm☆424Updated 3 years ago
- Reaver: Modular Deep Reinforcement Learning Framework. Focused on StarCraft II. Supports Gym, Atari, and MuJoCo.☆559Updated 4 years ago
- Publicly releasable baselines for the Retro contest☆127Updated 6 years ago
- A starter agent that can solve a number of universe environments.☆1,099Updated 7 years ago
- This repo is intended as an extension for OpenAI Gym for auxiliary tasks (multitask learning, transfer learning, inverse reinforcement le…☆215Updated 6 years ago
- Accompanying repository for Let's make a DQN / A3C series.☆393Updated 6 years ago