openai / mlshLinks
Code for the paper "Meta-Learning Shared Hierarchies"
☆619Updated 2 years ago
Alternatives and similar repositories for mlsh
Users that are interested in mlsh are comparing it to the libraries listed below
Sorting:
- Code for the paper "Emergent Complexity via Multi-agent Competition"☆827Updated 2 years ago
- Efficient Batched Reinforcement Learning in TensorFlow☆970Updated 6 years ago
- A highly-customisable gridworld game engine with some batteries included. Make your own gridworld games to test reinforcement learning ag…☆663Updated 6 years ago
- Code for the paper "Generative Adversarial Imitation Learning"☆727Updated 7 years ago
- A TensorFlow implementation of Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures.☆1,014Updated 6 years ago
- Code for the paper "Large-Scale Study of Curiosity-Driven Learning"☆832Updated 4 years ago
- Code for the paper "Exploration by Random Network Distillation"☆922Updated 5 years ago
- Code for the paper "Curiosity-driven Exploration in Deep Reinforcement Learning via Bayesian Neural Networks"☆350Updated 7 years ago
- Implementation of TRPO and related algorithms☆641Updated 7 years ago
- ☆305Updated 2 years ago
- Implementation of Meta-RL A3C algorithm☆405Updated 8 years ago
- Hybrid CPU/GPU implementation of the A3C algorithm for deep reinforcement learning.☆658Updated 5 years ago
- [ICML 2017] TensorFlow code for Curiosity-driven Exploration for Deep Reinforcement Learning☆1,465Updated 2 years ago
- PlayGround: AI Research into Multi-Agent Learning.☆774Updated last year
- Reinforcement learning with unsupervised auxiliary tasks☆423Updated 6 years ago
- Learning to Communicate with Deep Multi-Agent Reinforcement Learning☆440Updated 6 years ago
- Trust Region Policy Optimization with TensorFlow and OpenAI Gym☆360Updated 5 years ago
- Asynchronous Methods for Deep Reinforcement Learning☆591Updated 7 years ago
- Reinforcement Learning with Deep Energy-Based Policies☆433Updated last year
- Reaver: Modular Deep Reinforcement Learning Framework. Focused on StarCraft II. Supports Gym, Atari, and MuJoCo.☆562Updated 5 years ago
- An implementation of the Augmented Random Search algorithm☆425Updated 4 years ago
- A packaged and slightly-modified version of https://github.com/bbitmaster/ale_python_interface☆388Updated 2 years ago
- Replicating "Asynchronous Methods for Deep Reinforcement Learning" (http://arxiv.org/abs/1602.01783)☆408Updated 8 years ago
- A starter agent that can solve a number of universe environments.☆1,103Updated 7 years ago
- Code for the paper "Evolution Strategies as a Scalable Alternative to Reinforcement Learning"☆1,613Updated 6 years ago
- Hacks for training RL systems from John Schulman's lecture at Deep RL Bootcamp (Aug 2017)☆1,121Updated 8 years ago
- Code for the paper "Quantifying Transfer in Reinforcement Learning"☆405Updated 2 years ago
- Code for the paper "Evolved Policy Gradients"☆254Updated 7 years ago
- A3C LSTM Atari with Pytorch plus A3G design☆571Updated 2 years ago
- Lua/Torch implementation of DQN (Nature, 2015)☆619Updated 8 years ago