postmalloc / skeletonide
Skeletonide is a parallel implementation of Zhang-Suen morphological thinning algorithm written in Halide-lang. Use it for fast skeletonization of binary masks on the GPU.
☆13Updated 4 years ago
Alternatives and similar repositories for skeletonide:
Users that are interested in skeletonide are comparing it to the libraries listed below
- Reconstruction of triangulated surfaces from range-scanned point clouds☆36Updated 6 years ago
- Tutorials for the geometry-central geometry processing library.☆12Updated 4 years ago
- ☆22Updated last year
- Topology Guided Volume Exploration☆18Updated 6 years ago
- Triangulation Template Library☆25Updated 6 years ago
- ☆25Updated 3 years ago
- c++ optimal transport solver on 2D grids☆53Updated 4 years ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 4 months ago
- PinMesh is an exact and efficient parallel algorithm for preprocess a polyhedral triangular mesh and, then, query a cloud of points again…☆15Updated 8 years ago
- Computational Geometry Sandbox. Graham's Scan, Jarvis's March, KD Tree, Nearest Neighbor☆12Updated 9 years ago
- a compiler for re-writing image processing functions in C++ to Halide☆23Updated last year
- C++ Implementation of Visvalingam's algorithm (also known as Visvalingam Whyatt algorithm)☆33Updated 4 years ago
- Domain-specific language for IIR filters☆15Updated 8 years ago
- C++ Shape Analysis and Geometry Processing☆37Updated 8 months ago
- ☆39Updated 2 years ago
- HDRView is a simple research-oriented depth-map and high-dynamic range image viewer with an emphasis on examining and comparing images, a…☆30Updated 3 years ago
- VizGen: Accelerating Visual Computing Prototypes in Dynamic Languages☆9Updated 8 years ago
- GPU Accelerated Voxelization Framework for 3D CAD models.☆28Updated 6 years ago
- 2d medial axis transform using tracing paths [Joan-Arinyo et al.]☆32Updated 5 years ago
- Visual Computing Library☆20Updated last month
- Mesh Library (MeshLib) - A collection of C++ fundamental libraries for surface processing☆44Updated 2 years ago
- ☆51Updated 5 years ago
- Computer Graphics Tools library☆21Updated 7 years ago
- ☆10Updated 4 years ago
- Implementation of Efficient implementation of Marching Cubes’ cases with topological guarantees☆34Updated 4 years ago
- Source code release for Temporal Gradient-Domain Path Tracing [Manzi and Kettunen et al. 2016]☆13Updated 5 years ago
- Project website for "Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Rendering".☆1Updated last year
- SuiteSparse: a suite of sparse matrix packages by @DrTimothyAldenDavis et al. with native CMake support☆53Updated 6 months ago
- Set of basic classes (vector, matrix, images and memory array) for CPU and GPU☆17Updated 3 years ago