Quaternion math in golang
☆32Jul 6, 2022Updated 3 years ago
Alternatives and similar repositories for quaternion
Users that are interested in quaternion are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Sensor fusion algorithms (gyroscope/accelerometer) implemented in pure Go.☆15Jul 13, 2019Updated 6 years ago
- A brookshear virtual machine written in Go☆10Sep 5, 2019Updated 6 years ago
- Translate html to vecty syntax☆12Sep 27, 2018Updated 7 years ago
- Golang log package extension. Automates logging routine: split files, archive, etc.☆11Nov 27, 2017Updated 8 years ago
- TinyVG example files☆14Dec 18, 2021Updated 4 years ago
- A simple X11 tiling window manager☆11Mar 7, 2023Updated 3 years ago
- FOSDEM 2018 Go devroom, Networking deepdive—From net.Dial to gRPC☆12Feb 3, 2018Updated 8 years ago
- A fast cross-platform UI for SDFX, a simple CAD package using signed distance functions☆24Feb 7, 2026Updated last month
- Vecty + three.js = ♡☆11Aug 26, 2018Updated 7 years ago
- vJoy library for Go☆13Oct 2, 2014Updated 11 years ago
- FFI generator for Gambit Scheme☆13May 25, 2009Updated 16 years ago
- experimental go desktop ui☆12Sep 22, 2019Updated 6 years ago
- Another Wayland Bar. A simple wayland bar for swaywm. Written in go using gotk3 and gtk-layer-shell☆14Dec 24, 2023Updated 2 years ago
- wpgu for Zig☆10Dec 24, 2021Updated 4 years ago
- Experiments with ebiten - Doomfire☆12Oct 21, 2025Updated 5 months ago
- D language multimedia library for games and gui applications☆21Dec 30, 2015Updated 10 years ago
- Discrete Event Simulations☆13Nov 21, 2021Updated 4 years ago
- Create your bootloader with Go.☆12May 28, 2019Updated 6 years ago
- [WIP] Wayland Tiling Compositor inspired by sway and i3, written in Go.☆17Sep 8, 2018Updated 7 years ago
- a native go vorbis decoder☆14Mar 5, 2023Updated 3 years ago
- A 3D game developed in Go using OpenGL☆18Nov 25, 2025Updated 3 months ago
- ast representation of go package, in human :) friendly form☆14Mar 10, 2018Updated 8 years ago
- Proof of concept. GopherJS bindings for https://threejs.org.☆24Oct 16, 2018Updated 7 years ago
- The Geode Programming Language☆16Dec 30, 2019Updated 6 years ago
- Bill's Utilities for Gambit Scheme☆17Oct 6, 2020Updated 5 years ago
- Code for the "AI or AIN'T" blog posts☆12Jan 7, 2024Updated 2 years ago
- demos for korok engine's beta release☆11May 10, 2019Updated 6 years ago
- A Go implementation of the ReactiveSocket Protocol☆13Nov 23, 2016Updated 9 years ago
- Physics based ray tracer in pure Go☆11Mar 7, 2023Updated 3 years ago
- Simple Go 1.8 plugin test for https://jeremywho.com/go-1.8---plugins/☆10Feb 28, 2017Updated 9 years ago
- Cross-Platform Desktop GUI framework for Go☆14Oct 25, 2021Updated 4 years ago
- Ethereum support for Gerbil Scheme☆19Jun 19, 2025Updated 9 months ago
- Xin (신/心) is a flexible functional programming language with a tiny core, inspired by Lisp and CSP☆20May 15, 2020Updated 5 years ago
- Tengo syntax highlighting☆20Jan 25, 2022Updated 4 years ago
- Yet Another Go+ interpreter (still in beta version)☆28Jul 8, 2024Updated last year
- An experiment in language design and compiler building.☆17Aug 29, 2024Updated last year
- A Mastodon clone, written in Go.☆16Apr 29, 2021Updated 4 years ago
- Graphic utility used to manipulate objects in 3D for scene editing (commonly called Gizmo).☆17Nov 3, 2022Updated 3 years ago
- The retro-computing systems☆18Sep 23, 2022Updated 3 years ago