π Simple physically-based offline renderer
β11Jul 19, 2026Updated 3 weeks ago
Alternatives and similar repositories for caramel
Users that are interested in caramel are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Supplemental material of the article "Reparameterizing discontinuous integrands for differentiable rendering"β17Apr 1, 2020Updated 6 years ago
- Fast and Stable Color Balancing for Images and Augmented Realityβ16Dec 19, 2015Updated 10 years ago
- [TVCG & VR'21] DeProCams: Simultaneous Relighting, Compensation and Shape Reconstruction for Projector-Camera Systemsβ23Dec 15, 2025Updated 7 months ago
- β12Dec 22, 2018Updated 7 years ago
- π Real time wallpaper engine for Windows and macOSβ72Aug 12, 2025Updated last year
- Simple, predictable pricing with DigitalOcean hosting β’ AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Deformation Transfer method for various geometric modelsβ12Oct 4, 2024Updated last year
- β10Aug 22, 2023Updated 2 years ago
- a simple physically based rendering renderer.β11Jun 2, 2021Updated 5 years ago
- Collection of vtk.js based cinematic rendering experiments.β14Nov 11, 2022Updated 3 years ago
- Parallel implementation of DDPGβ13Sep 6, 2017Updated 8 years ago
- Convert cycles material to octane materialβ14Aug 6, 2019Updated 7 years ago
- 2D Image Compositing frameworkβ28Oct 4, 2021Updated 4 years ago
- An example combining C++ and Rust libraries using the Rust cxx crateβ24Jan 4, 2021Updated 5 years ago
- A Matlab implementation of the paper "Accelerated Quadratic Proxy for Geometric Optimization"β18Sep 4, 2020Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer β’ AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- β22Aug 2, 2022Updated 4 years ago
- mvs-texturing projectβ14Jun 16, 2022Updated 4 years ago
- VTK (Visualization Toolkit) 3μ°¨μ κ°μν νλ‘κ·Έλλ° μμ β18Feb 28, 2018Updated 8 years ago
- An interactive GPU path tracer from scratch written in C++ using CUDA and OpenGLβ25Sep 24, 2025Updated 10 months ago
- Java Code 2 UML Diagramβ14Mar 20, 2021Updated 5 years ago
- An interactive, GPU based path tracing renderer.β23Jun 5, 2022Updated 4 years ago
- β12Sep 12, 2015Updated 10 years ago
- Oren-Nayar diffuse lighting for GLSLβ28Jul 7, 2017Updated 9 years ago
- Official repository for 3DXTalker: An Integrated Framework for Expressive 3D Talking Avatarsβ17Aug 3, 2026Updated last week
- Wordpress hosting with auto-scaling - Free Trial Offer β’ AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- β25Aug 20, 2017Updated 8 years ago
- Fast PBR Viewport Render is a tool that lets you fetch curvature, AO, normal maps, transparency, matID and height from the camera youre cβ¦β26Apr 24, 2023Updated 3 years ago
- Color quantization with octrees and ditheringβ19Sep 5, 2020Updated 5 years ago
- Experimental VLC for the browser built using a VLC WASM portβ23Feb 8, 2026Updated 6 months ago
- Active Appearance Models in C++β22Mar 15, 2016Updated 10 years ago
- CoSMA: Convolutional Semi-Regular Mesh Autoencoder. Accepted at WACV 2022β22Apr 29, 2024Updated 2 years ago
- YafaRay's Blender Exporterβ27Mar 17, 2024Updated 2 years ago
- FbxPipeline (https://github.com/VladSerhiienko/FbxPipeline) accompaning project, WIP.β12Jul 4, 2019Updated 7 years ago
- Convert Cycles Materials to Octane Materials in Blenderβ22Jun 7, 2024Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI β’ AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- β19Mar 8, 2026Updated 5 months ago
- Keep It Simple Stupid Emacs Splashβ12Sep 10, 2022Updated 3 years ago
- pixelsort projectβ11Jan 15, 2016Updated 10 years ago
- a simple implementation of "Resampling-aware Weighting Functions for Bidirectional Path Tracing Using Multiple Light Sub-Paths" (ACM TOG β¦β25Oct 14, 2024Updated last year
- A 2D Zelda-like game (and engine) written in C# and Monogame.β13Feb 1, 2025Updated last year
- Official repository of the paper "Towards Seamless Interaction: Causal Turn-Level Modeling of Interactive 3D Conversational Head Dynamicsβ¦β20Updated this week
- Code for [CVPR 2025] GenVDM:Generating Vector Displacement Maps From a Single Imageβ32Jul 6, 2025Updated last year