picoxr / OpenXR_CloudXR_Client_Demo
CloudXR Client demo developed based on PICO OpenXR SDK
☆11Updated 2 months ago
Alternatives and similar repositories for OpenXR_CloudXR_Client_Demo:
Users that are interested in OpenXR_CloudXR_Client_Demo are comparing it to the libraries listed below
- CloudXR sample applications for streaming AR/VR/MR content from the cloud☆81Updated last year
- ☆44Updated last year
- ☆17Updated 4 months ago
- Graphics tools and components for developing Mixed Reality applications in Unreal Engine.☆113Updated 5 months ago
- A collection of mixed reality samples built with Unreal Engine 4☆79Updated 3 years ago
- A fun, interactive, HoloLens 2 experience built with Unreal Engine and Mixed Reality UX Tools☆52Updated 3 years ago
- The classic pipes puzzle game, built for HoloLens 2 with Unreal Engine☆24Updated 3 years ago
- ☆19Updated 8 years ago
- A cross-platform OpenXR capabilities explorer and runtime switcher with a CLI and GUI.☆305Updated 11 months ago
- Starter project for tethered PCVR passthrough with Meta headsets☆16Updated last year
- Documentation for BlueprintWebSocket available on the Unreal Engine Marketplace.☆35Updated 4 months ago
- Sources for OpenXR loader, basic API layers, and example code.☆14Updated last week
- MRUK ("Mixed Reality Utility Kit") provides a rich set of utilities/tools on top of Scene API to perform common operations when building …☆20Updated last month
- Stereolabs ZED - UE4 Plugin☆41Updated last year
- OpenXR API layer enabling XR_EXT_hand_tracking support using Ultraleap tracking☆46Updated 2 years ago
- Mixed Reality Toolkit (MRTK) extension for Nreal Light☆44Updated 5 years ago
- ☆37Updated 7 years ago
- Render video content to texture via appsink node☆48Updated 3 years ago
- Provides a simpler C++ interface to the OpenXR api. Also includes an optional render module introduced in Demo 5 (Hello PBR). Currently …☆40Updated 6 months ago
- This Unreal sample demonstrates the Passthrough functionality provided by Meta Quest headsets.The Oculus SDK and other supporting materia…☆32Updated last month
- An Unreal Engine 4 plugin for the new Oculus Quest hands tracking. To tie us over till Oculus's official release.☆112Updated 3 years ago
- Spatial anchors are world-locked frames of reference you can use as origin points to position content that can persist across sessions. T…☆19Updated last month
- Unity Oculus Quest VR Hand Tracking Template☆33Updated 5 years ago
- Broader learning resources supporting World Locking Tools for Unity☆59Updated 2 years ago
- This is a sample implementation of mixed reality passthrough multiplayer handracking in the Quest 2 utilizing Unity, Mixed Reality Toolki…☆29Updated last year
- Plugin for Unreal Engine 5, that uses the Azure Kinect DK for motion capture and body tracking.☆25Updated last year
- An Unreal Engine game plugin providing additional features available on Microsoft's Mixed Reality devices like the HoloLens 2 when using …☆168Updated 2 years ago
- The Shared Spatial Anchors sample project demonstrates the capabilities of the Spatial Anchors system. This sample project also provides …☆19Updated last month
- Contains Valve-provided plugins for using OpenXR extensions with various game engines☆51Updated 2 years ago
- Demo Project using glTFast☆26Updated 11 months ago