phoboslab / high_impactLinks
A 2d game engine written in C
☆1,097Updated 5 months ago
Alternatives and similar repositories for high_impact
Users that are interested in high_impact are comparing it to the libraries listed below
Sorting:
- A cross platform lightweight single-header simple-to-use window abstraction library for creating graphical programs or libraries.☆995Updated this week
- The most minimal cross-platform GUI library☆1,028Updated 8 months ago
- The *cutest* framework out there for creating 2D games in C++!☆604Updated last week
- A Modern C11 compiler (STILL EARLY)☆1,128Updated last week
- A 3D Modeler Made in a Week☆637Updated last year
- Concurrency library for C (coroutines)☆1,201Updated 10 months ago
- A collection of games made with raylib☆660Updated 4 months ago
- TIGR - the TIny GRaphics library for Windows, macOS, Linux, iOS and Android.☆801Updated last year
- Arena Allocator implementation in pure C as an stb-style single-file library.☆535Updated last month
- A small template to start your raylib game☆526Updated 2 months ago
- Circuit Artist is a digital circuit drawing and simulation game.☆254Updated last month
- Single-header, cross-platform libraries for game development☆379Updated 2 weeks ago
- single header C(99) library to implement client-server network code for games☆497Updated 7 months ago
- A simple and easy-to-use file-format to package resources☆462Updated last week
- A collection of awesome Odin libraries, bindings, software and resources 🧙♂️☆612Updated 2 weeks ago
- A simple and easy-to-use raylib build projects generator☆214Updated last month
- Minimal modern efficient cross platform 2D graphics painter in C☆506Updated 4 months ago
- A x86 32bit Hobby Operatingsystem with graphics, multitasking, networking and 32bit C-Compiler for i386 architecture.☆743Updated 2 weeks ago
- A simple and easy-to-use library to load/save png images and manage png chunks☆197Updated 5 months ago
- 2D physics header-only library for videogames developed in C using raylib library.☆533Updated 7 months ago
- Jump'n'run written in C using high_impact☆67Updated 6 months ago
- Nuklear immediate mode GUI for raylib☆194Updated 2 months ago
- JSON for Classic C++☆719Updated 5 months ago
- The “Quite OK Audio Format” for fast, lossy audio compression☆832Updated 3 weeks ago
- Compiler for the B Programming Language implemented in Crust☆201Updated this week
- Single file C library for decoding MPEG1 Video and MP2 Audio☆852Updated 4 months ago
- Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SD…☆221Updated 2 weeks ago
- A barebones single-header GUI library for Win32, X11 and Essence.☆519Updated 3 months ago
- Header only library for writing build recipes in C.☆1,195Updated 3 weeks ago
- A simple and easy-to-use audio library based on miniaudio☆211Updated 5 months ago