phisn / polyburnLinks
competitive rocket-game with editor
☆14Updated 5 months ago
Alternatives and similar repositories for polyburn
Users that are interested in polyburn are comparing it to the libraries listed below
Sorting:
- An Unreal Engine Game Feature Plugin for shared gamemode features☆15Updated 2 years ago
- UE5 plugin for singleton management of interfaces, actors, and components☆12Updated 9 months ago
- Grand Strategy Map similar to the ones present in Paradox Games in Unreal Engine☆10Updated last month
- A unreal engine plugin that automatically generates accessors for gameplay tags in the project.☆12Updated last year
- An Unreal Engine 5 plugin for adding patterned-recoil effects to firearms and edit it with GUI☆11Updated last year
- Modular UEditor tool & runtime plugin for creating grid based experiences in Unreal Engine☆11Updated last year
- An Activity and Questing system for Unreal Engine☆25Updated 6 months ago
- Unreal Engine plugin for the Gameplay Ability System: adds a Gameplay Effect Component that cancels Abilities.☆17Updated 2 years ago
- SpaceKit is an Unreal Engine 4 plugin that adds support for big floating-point and fixed-point numbers☆14Updated 2 years ago
- Slate Designer real-time preivew☆17Updated last year
- UE5 Finite State Machine (FSM) mimicking the Unreal 3 FSM☆34Updated 6 months ago
- A component for the Unreal Engine containing the FGameplayTag, and functions for working with it.☆14Updated last year
- ☆12Updated last year
- An Unreal plugin for defining modular extensions to game modes that leverage the GameFeatures plugin. Based on Lyra experiences.☆22Updated last month
- Unreal Plugin for arbitrary UObject serialization to Json☆17Updated last year
- Some Plugins for Unreal Engine 5☆12Updated last year
- Helper library for the Unreal Gameplay Ability System☆31Updated 2 months ago
- Unreal Plugin for detecting when players become idle☆12Updated last year
- (Experimental) Unreal Engine plugin to force activation of Gameplay Attributes defined in Blueprints.☆14Updated last year
- A simple, optimized, and tweakable ledge detection system for Unreal Engine 5.3+, built in C++. It auto-detects ledges ahead and stops th…☆17Updated 6 months ago
- Generic Storage Utilities For Unreal☆13Updated last month
- Rope collision in cpp☆12Updated 6 months ago
- GAMEDEV / Core gameplay facilities☆15Updated 3 years ago
- Utilities for Unreal Engine 5☆14Updated last week
- The Event Subsystem is an event-based communication within the game. It enables a more modular and maintainable architecture.☆10Updated last year
- The Road Network Tool is an Unreal Engine plugin for creating complex road layouts using splines. Easily add, modify, and shape roads by …☆14Updated last year
- Opens YouTrack in a browser and fills useful ticket info for internal bug reporting.☆20Updated 3 years ago
- Trims and reimports all audio assets in a level sequence to reduce project size in UE5.6☆12Updated last month
- Unreal Engine editor extension to allow various metadata to be used in Blueprints that is otherwise only available in C++.☆16Updated 2 years ago
- A very performant replacement for screen-space Unreal Engine WidgetComponent.☆14Updated last month