lootera89 / LedgeDetectionLinks
A simple, optimized, and tweakable ledge detection system for Unreal Engine 5.3+, built in C++. It auto-detects ledges ahead and stops the player from walking off.
☆14Updated last week
Alternatives and similar repositories for LedgeDetection
Users that are interested in LedgeDetection are comparing it to the libraries listed below
Sorting:
- This system provides an optimized tick management solution for Unreal Engine, allowing for cache-coherent batching of tick operations to …☆20Updated last month
- The Visual Modular Dialogue & Gameplay Framework for Unreal Engine☆13Updated this week
- Rope collision made with unreal engine in cpp☆11Updated 3 weeks ago
- Implementation of Anticipatory Collision Avoidance using Data Oriented Principles☆16Updated 2 months ago
- Unreal Engine Editor Plugin for viewing all supported Unicode Characters.☆25Updated last month
- Imposter Baker plugin for Unreal Engine 5☆11Updated last year
- The official contents plugin for Joint plugin for Unreal Engine.☆15Updated this week
- Trims and reimports all audio assets in a level sequence to reduce project size in UE5.5☆12Updated 5 months ago
- ☆12Updated last year
- An Unreal plugin for creating vector motion graphics materials.☆10Updated last month
- An Unreal Engine Game Feature Plugin for shared gamemode features☆15Updated last year
- Plugin for handling state of in-game/narrative facts (only integers)☆13Updated 5 months ago
- A relatively simple event system for hooking up instanced actors and ability to broadcast events☆31Updated 3 months ago
- 🕹️ Direct Input for Unreal Engine☆17Updated 2 years ago
- An Unreal Engine plugin for Unreal Engine 5.2 and above to get thumbnails of assets in content browser and save them as PNG files.☆23Updated 5 months ago
- An Unreal Engine plugin for advanced traffic system that uses Unreal Engine's ZoneGraph system☆11Updated last year
- An Unreal plugin for defining modular extensions to game modes that leverage the GameFeatures plugin. Based on Lyra experiences.☆17Updated last month
- An Unreal Engine 5 plugin that adds a state machine graph to my ProceduralDungeon plugin.☆18Updated 4 months ago
- (BETA) An extension to the Flow plugin which introduces AI utilities including Blackboard and EQS.☆16Updated 5 months ago
- A UE4 plugin that supports volume based minimap rendering and a pan zoom map implementation, all without baking any assets! Includes Slat…☆22Updated 3 years ago
- Small plugin for creating typed gameplay tags☆18Updated 3 months ago
- A collection of Unreal Engine StateTree utilities, tasks and property functions☆14Updated 3 months ago
- Plugin for Unreal Engine which helps assist in tracking the source of assets used under license.☆15Updated 3 years ago
- UE5 Plugin for generating Impostors for static meshes☆28Updated 6 months ago
- Fork of Daniel Amthauer's UE4-HardwareBreakpointsPlugin with support of UE5 and some additional features☆15Updated 3 months ago
- A unreal engine plugin that automatically generates accessors for gameplay tags in the project.☆12Updated 8 months ago
- A basic Unreal Template with Editor and Runtime Module.☆10Updated last year
- Unreal Engine Material Expression plugin for making gradient transitions☆10Updated 2 weeks ago
- Unreal Engine Plugin - Modular UMG elements extending the Common UI Style approach. Pre-style with a theme inspired from shadcn - ready t…☆16Updated last year
- Node based material easing functions for UE4/5☆16Updated 2 years ago