slonopotamus / EffectBoxLinks
EffectBox is an Unreal Engine widget for UI post-effects
☆15Updated last month
Alternatives and similar repositories for EffectBox
Users that are interested in EffectBox are comparing it to the libraries listed below
Sorting:
- Open-source plugin that allows to choose a function right in the property from any blueprint in UE5.6☆63Updated last month
- Unreal Engine Suckless Testing☆21Updated 3 weeks ago
- Unreal 5 PSO Helper Plugin☆19Updated 2 years ago
- Unreal plugins that extend gameplay abilities and related systems.☆42Updated last month
- Unreal Engine Editor Plugin for viewing all supported Unicode Characters.☆33Updated 8 months ago
- A simple, optimized, and tweakable ledge detection system for Unreal Engine 5.3+, built in C++. It auto-detects ledges ahead and stops th…☆17Updated 6 months ago
- UE5 plugin to measure and analyse bottlenecks in asset dependency sizes☆25Updated 11 months ago
- UE5 Finite State Machine (FSM) mimicking the Unreal 3 FSM☆35Updated 7 months ago
- A very performant replacement for screen-space Unreal Engine WidgetComponent.☆14Updated last month
- (BETA) An extension to the Flow plugin which introduces AI utilities including Blackboard and EQS.☆16Updated this week
- UE plugin adding a component picker type to easify components referencing each other.☆37Updated 4 months ago
- A UE4 plugin that supports volume based minimap rendering and a pan zoom map implementation, all without baking any assets! Includes Slat…☆23Updated 3 years ago
- An Unreal Engine plugin that adds support for viewing live Blueprint variable values directly in the Actor details pane when playing or s…☆46Updated last year
- A collection of UE5 plugins that I've been using for my own hobby game development.☆71Updated 3 weeks ago
- Generic Object Pooling Plugin for UE5☆37Updated 10 months ago
- UE5 plugin for singleton management of interfaces, actors, and components☆13Updated 9 months ago
- Multi-purpose inventory, equipment, and crafting system☆34Updated last month
- Lambda support for Unreal Engine dynamic delegates☆44Updated 4 years ago
- An Activity and Questing system for Unreal Engine☆25Updated 6 months ago
- Draw and render 2D spline shapes as UI widgets.☆42Updated 5 months ago
- GAMEDEV / Lightweight crash reporter for Unreal Engine☆32Updated 4 years ago
- UE5 async A* pathfinding on a 3D grid. Handles dynamic obstacles (live occupancy + prediction), start and end relocation, path smoothing,…☆27Updated 3 weeks ago
- The Event Subsystem is an event-based communication within the game. It enables a more modular and maintainable architecture.☆10Updated last year
- A relatively simple event system for hooking up instanced actors and ability to broadcast events☆40Updated 9 months ago
- A unreal engine plugin that automatically generates accessors for gameplay tags in the project.☆12Updated last year
- Small plugin for creating typed gameplay tags☆23Updated 4 months ago
- Some common Unreal plugins I use in my projects.☆45Updated 3 years ago
- Node based material easing functions for UE4/5☆16Updated 3 years ago
- Steve's UtilityAI SubSystem (for Unreal Engine 5)☆65Updated last month
- Slate Designer real-time preivew☆17Updated last year