albertnadal / Wolf3DClone
Implementation of the "Wolfenstein 3D"(1992) game engine from scratch using vanilla C and raylib
☆12Updated 5 years ago
Alternatives and similar repositories for Wolf3DClone:
Users that are interested in Wolf3DClone are comparing it to the libraries listed below
- Game systems for games in C. Examples using Raylib.☆32Updated last year
- Lua game development framework based on Raylib.☆23Updated this week
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated 8 months ago
- Integrate PhysFS with raylib to load images, audio, and fonts, from .zip files.☆42Updated 3 months ago
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆26Updated 2 weeks ago
- MASTERS of DATA, a course about videogames data processing and optimization☆48Updated 5 years ago
- A code club for raylib library.☆29Updated 2 years ago
- Minimal C11 game libraries☆53Updated last year
- Curated list of awesome stuff for raylib.☆42Updated last year
- My first game written in C☆27Updated last year
- Car physiscs made with raylib☆19Updated 4 years ago
- Single-Header CPU graphics library☆48Updated 6 months ago
- Simple fantasy computer architecture☆40Updated 2 years ago
- {game project description here}☆20Updated 4 years ago
- tiny coffee is a framework to develop simple 2d games with opengl 3☆79Updated 4 years ago
- Ecs is a single header Entity Component System library for C99 game development.☆46Updated 5 years ago
- ⚒️✨ My personal C games framework. 2D graphics, sound, inputs, states, ECS, and misc utils for data, files, math, memory, strings, time, …☆83Updated 4 months ago
- A small C library to make Ogg Theora decoding easier.☆43Updated 6 months ago
- Fake OS/window manager made with raylib☆23Updated 3 years ago
- A simple rayfork project template with sokol-app and CMake☆13Updated 3 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year
- Font sheet generator for TIGR☆27Updated last year
- A cross-platform game engine written in C☆48Updated 2 years ago
- 3D tile based map editor using Raylib☆27Updated this week
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 5 years ago
- Game engine utilizing Wren for quick and easy development☆39Updated 3 months ago
- A C Game Engine☆37Updated 6 months ago
- Image manipulation library for C, with a focus on ease of use.☆34Updated this week
- OpenGL-Like software rendering library☆65Updated 5 months ago
- Simple template to integrate raylib with imgui on C99. Uses cimgui vindings.☆44Updated 4 years ago