albertnadal / Wolf3DClone
Implementation of the "Wolfenstein 3D"(1992) game engine from scratch using vanilla C and raylib
☆12Updated 5 years ago
Alternatives and similar repositories for Wolf3DClone:
Users that are interested in Wolf3DClone are comparing it to the libraries listed below
- Game systems for games in C. Examples using Raylib.☆32Updated this week
- A simple particle system library made with and for raylib. Works as header only library.☆39Updated 4 months ago
- My first game written in C☆28Updated last year
- Single-Header CPU graphics library☆55Updated 7 months ago
- Fake OS/window manager made with raylib☆23Updated 3 years ago
- 2D physics header-only library for videogames developed in C using raylib library.☆29Updated 2 years ago
- Simple ultra-lightweight OpenGL version abstraction layer HEAVILY based on RLGL that uses the opengl pipeline style.☆25Updated 9 months ago
- A code club for raylib library.☆29Updated 2 years ago
- Lua game development framework based on Raylib.☆24Updated 2 weeks ago
- OpenGL-Like software rendering library☆67Updated 6 months ago
- 3D tile based map editor using Raylib☆27Updated 3 weeks ago
- Simple template to integrate raylib with imgui on C99. Uses cimgui vindings.☆44Updated 4 years ago
- 💎 3D game framework in C, v2.☆48Updated last month
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 3 years ago
- Simple fantasy computer architecture☆40Updated 2 years ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated 9 months ago
- A rewrite of my old game MageQuestFX in C++ using raylib☆25Updated 3 months ago
- A cross-platform game engine written in C☆48Updated 2 years ago
- A C Game Engine☆37Updated 7 months ago
- Super Mario Bros. remake☆24Updated 7 years ago
- game engine based on raylib+EnTT libraries, end goal of creating a tactical RPG☆16Updated 3 years ago
- Minimal C11 game libraries☆53Updated last year
- tiny coffee is a framework to develop simple 2d games with opengl 3☆79Updated 4 years ago
- Car physiscs made with raylib☆19Updated 4 years ago
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆26Updated last month
- Game engine utilizing Wren for quick and easy development☆39Updated 4 months ago
- Win32 software rendering using only Odin's core libraries☆15Updated 6 months ago
- DK Console is a super simple drop in dev console for your raylib game/engine.☆30Updated 11 months ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year
- raylib memory pool and objects pool☆29Updated 9 months ago