asiekierka / free-game-levels
Free levels for easily reimplementable video games.
☆16Updated 2 years ago
Alternatives and similar repositories for free-game-levels:
Users that are interested in free-game-levels are comparing it to the libraries listed below
- A tiny (and broken) audio-visual GBA demo (3D software rendering).☆15Updated 3 years ago
- Reasonable emulator for a steadily less shitty fantasy computer. ROM sources are in https://github.com/Kawa-oneechan/Asspull3X-roms☆34Updated last year
- experimental cooperative threading library for embedded ARM in pure C☆19Updated 3 years ago
- 100% libre WonderSwan C toolchain☆29Updated 2 years ago
- Sound engine that is suitable for video games and other multimedia applications.☆26Updated 4 months ago
- A tool for translating x86 ASM output from GCC to 65816 ASM intended to be run on a Super Nintendo. Also has a great name.☆11Updated 4 years ago
- Wordle clone for MS-DOS☆16Updated last year
- Retro of the Zombie is a text based roguelike game for NEC PC-8201 laptop computer.☆16Updated 2 years ago
- Develop games in C for the Nintendo 64. Includes Debian C/C++ build tools as well as the N64 modern-sdk toolchain by CrashOveride.*☆13Updated 2 years ago
- Pimpmobile - music playback for the Nintendo Game Boy Advance☆24Updated 2 years ago
- Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene☆24Updated 5 months ago
- Simple platformer for SNES☆14Updated 3 weeks ago
- ReOpenPoké is a follow-up on Kawa's OpenPoké engine which itself was an attempt to rewrite Pokémon FR/LG's engine.☆11Updated 9 years ago
- Editor for Legacy of the Wizard (NES) / Dragon Slayer IV (Famicom)☆13Updated 10 months ago
- Final Fantasy 1 disassembly set up with the MMC5 mapper and lots of QOL changes☆19Updated 2 years ago
- Background graphics editor that runs on the NES☆16Updated 6 months ago
- GameBoy Advance dungeon crawling game☆20Updated 2 years ago
- Mike Webb's 6502 Editor/ Assembler for the C128. Used for NES, C64/128 game development.☆18Updated last year
- A general-purpose game engine for the Nintendo® Game Boy Advance™☆28Updated 7 years ago
- Test framework for libugba☆41Updated 2 years ago
- ☆11Updated 5 years ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆25Updated 2 years ago
- A crude SRAM-based map editor for NES and SNES versions of Sim City☆16Updated 6 years ago
- Metroid software disassembly☆22Updated 2 weeks ago
- Single-header-file library which implements an integer-only windowed-sinc audio resampler.☆19Updated last month
- An experimental microgame maker☆12Updated 4 years ago
- Bad Apple!! for WSwan☆12Updated 2 years ago
- A simple tile editor for the Game Boy Advance.☆29Updated 7 months ago
- ☆14Updated 4 years ago
- Unofficial repo for Bruce Tomlin's asmx cross-assembler☆15Updated 3 years ago