old-games / DXWnd-OG-buildView external linksLinks
DXWnd (OG Build) - многофункциональная программа, облегчающая запуск старых Windows игр
☆37Apr 25, 2014Updated 11 years ago
Alternatives and similar repositories for DXWnd-OG-build
Users that are interested in DXWnd-OG-build are comparing it to the libraries listed below
Sorting:
- Physically Based Shading for Call of Pripyat☆10Jun 10, 2023Updated 2 years ago
- S.T.A.L.K.E.R. Tools is blender addon for importing level and ogf (3D format) from the S.T.A.L.K.E.R. game.☆15Dec 23, 2021Updated 4 years ago
- Testing various BCn texture format decoding libraries☆16Sep 19, 2022Updated 3 years ago
- Enabling power of typescript and pre-processing for XRay-16 engine.☆17May 3, 2025Updated 9 months ago
- ☆11Mar 8, 2024Updated last year
- ☆11May 24, 2020Updated 5 years ago
- Shaders that in no way make your game any more appealing. Use them anyways.☆25Jan 20, 2026Updated 3 weeks ago
- Unofficial extensions of X-Ray game engine☆19Jan 11, 2026Updated last month
- Indexed Allocator C++ lib☆12Nov 6, 2019Updated 6 years ago
- Библиотека для работы с API брокеров бинарных опционов☆14Jun 7, 2021Updated 4 years ago
- Shader updates for Project Reality: Battlefield 2.☆10Jan 22, 2026Updated 3 weeks ago
- ☆13Mar 20, 2023Updated 2 years ago
- Sources of WarCraft 2000: Nuclear Epidemic, in the form they were made available by the developer.☆13Jun 6, 2023Updated 2 years ago
- ☆28Sep 14, 2025Updated 5 months ago
- Сборка утилит для разбора ресурсов различных старых игр☆26Sep 7, 2019Updated 6 years ago
- ☆23Dec 19, 2025Updated last month
- C++ port of the Rust Pathfinder GPU rasterizer☆10Feb 1, 2026Updated 2 weeks ago
- ☆10Sep 23, 2019Updated 6 years ago
- In order to solve the actual vehicle routing problem, an intelligent order allocation algorithm for booking trips online between cities i…☆10May 5, 2020Updated 5 years ago
- Non-nullable pointers with 0-overhead and no hidden runtime cost.☆12Dec 21, 2020Updated 5 years ago
- Wicked fast, thread safe in-memory key/object store for C++☆12Dec 8, 2016Updated 9 years ago
- Header only C++11 glTF 2.0 loader☆13Apr 26, 2019Updated 6 years ago
- Customisable, thread-safe C11 memory allocator based off the K&R "storage allocator"☆14Jul 5, 2024Updated last year
- Patch for EU4, HoI4 and Stellaris to work on WinXP☆18Jan 7, 2019Updated 7 years ago
- Legacy model viewer for OGF format from S.T.A.L.K.E.R. Shadow of Chernobyl☆14Feb 21, 2019Updated 6 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Mar 15, 2018Updated 7 years ago
- A useful tool to edit and visualize shaders in real time.☆10Aug 5, 2021Updated 4 years ago
- Experimental Dx12 engine with Voxel cone tracing for realtime GI☆13Jan 10, 2026Updated last month
- Data structures for ASTs☆14Dec 6, 2022Updated 3 years ago
- XRAY 16 Engine Modifications☆10Feb 14, 2015Updated 11 years ago
- Extensions for the Visual Studio C++/CLI marshaling framework☆17Aug 25, 2014Updated 11 years ago
- wrappers for tarantool small allocated objects☆12Dec 13, 2019Updated 6 years ago
- Ночной режим для нового habrahabr. Пулл реквесты всячески приветствуются! http://userstyles.org/styles/101604/new-habr-night-mode☆14Jul 6, 2020Updated 5 years ago
- Minimal implementation of malloc and free for demo purposes.☆12Mar 21, 2022Updated 3 years ago
- A modern C++-RAII utility library, based on the C++20 proposal☆12Mar 28, 2020Updated 5 years ago
- OpenGL 4 PBR engine☆29Mar 7, 2019Updated 6 years ago
- Custom engine based on OpenXRay engine. Global mod for S.T.A.L.K.E.R. - Call of Pripyat.☆31Mar 8, 2021Updated 4 years ago
- Improved version of XRay Engine 1.0 for STALKER Shadow of chernobyl, Join ESM-Engine! :)☆32Jan 16, 2026Updated 3 weeks ago
- This proxy DLL acts as a shim to convert calls from the D3D8 API to the D3D9 API.☆14Jul 10, 2019Updated 6 years ago