NingLeixueR / ngl_serverLinks
Actor based c++distributed game server framework
☆30Updated this week
Alternatives and similar repositories for ngl_server
Users that are interested in ngl_server are comparing it to the libraries listed below
Sorting:
- 🔥 Squick is a fast Lua & C++ development solution for the game server. Can be used as a real time multiplayer game engine ( ARPG,MMO,MOB…☆54Updated 5 months ago
- A Game Server Engine based on Lua!☆74Updated last year
- 一个基于C++17的lua绑定库。☆16Updated last month
- 妖灵契(skynet)☆22Updated 4 years ago
- A lightweight game server implemented in Rust and Lua☆29Updated 2 months ago
- 分布式服务器架构下的3v3团队对抗游戏☆44Updated 4 years ago
- 基于 QuadTree ,实现的AOI。将用在NavMeshScene中,做Agent间的碰撞☆24Updated 5 years ago
- 使用 CMake 编译 skynet,无侵入式支持vs2022中编译skynet☆35Updated 7 months ago
- mmo 服务器,多个逻辑服(login、gate、world等)构成,网络核心使用事件处理机制☆31Updated 4 years ago
- NFShmServer 是一个使用C++开发的轻量级,敏捷型,弹性的,分布式的插件开发框架, 共有三种主要使用模式:1.传统使用STL的纯C++开发;2.使用共享内存作为内存池进行热更的纯C++开发(腾讯系公司大量使用这种模式开发);3.使用lua,python脚本进行游戏…☆73Updated 2 weeks ago
- 帧同步☆22Updated 7 years ago
- Mini Distributed Game Server☆86Updated last week
- MOBA手游【最后一战】unity3d C++ mirror☆133Updated last month
- 将excel文件转换为lua代码的小工具, python实现,需要xlrd模块用于读取excel☆32Updated 7 years ago
- ☆16Updated 5 years ago
- A lightweight online game framework☆26Updated 3 years ago
- ☆24Updated 2 years ago
- BigWorld OSE 2014☆223Updated 3 months ago
- aoi(area of interest) for game server☆28Updated 4 years ago
- skynet 以CMake方式组织工程的跨平台的实现.☆25Updated this week
- 无缝大地图设计☆92Updated 5 years ago
- Lockstep synchronization in C/C++☆74Updated 7 years ago
- Lua 5.3 服务端热更新☆31Updated 4 years ago
- moon game server的一个使用示例,搭建简单的房间类游戏服务器框架☆174Updated 2 weeks ago
- Lua utility libraries for moon☆11Updated 2 weeks ago
- 基于 actor 思路的服务器设计,有一个无缝地图示例以及效果展示视频☆75Updated 3 years ago
- lua-5.4.4-每行都加注释版本☆185Updated 2 years ago
- 基于TCP的LUA集群通信组件☆25Updated 5 years ago
- Excel sheet Export tools☆10Updated 3 years ago
- NFShmServer 是一个使用C++开发的轻量级,敏捷型,弹性的,分布式的共享内存的插件开发框架, 让你更快更简单的开发服务端应用. 部分思路来自UE4和Ogre.(当前主要用在游戏领域) 我写的开源架构,前几年开源过,后来自己做项目,又没开源了,现在没搞项目了,加上修…☆75Updated 2 years ago