noemi-salaun / real-time
JS implementation of online multiplayer game architecture.
☆11Updated 8 years ago
Alternatives and similar repositories for real-time:
Users that are interested in real-time are comparing it to the libraries listed below
- Authoritative Game Server For Security and Action Interpolation☆20Updated 7 years ago
- Simulation of fast paced multiplayer game to better understand effects of latency, prediction, and interpolation☆18Updated 8 years ago
- Client side prediction and server reconciliation implementation with a little anti speed hack thingy.☆16Updated 4 years ago
- Multiplayer Javascript Game written with networked physics using Lance & A-Frame☆65Updated 2 years ago
- A minimal FPS Server / Client Framework☆11Updated 10 years ago
- Timelines implementation for lag compensation techniques in networked games☆65Updated 4 years ago
- Fork of tanx project to demonstrate Colyseus (0.8.x)☆66Updated 7 years ago
- nengi+babylon template of a 3d shooter with client-side prediction and lag compensation☆53Updated 3 years ago
- A 2D lighting and shadows engine using WebGL and JavaScript.☆51Updated 9 years ago
- A simple, lightweight, HTML multiplayer game server (and client) for Node.js☆181Updated 9 years ago
- Plugable Entity Component System for Games☆29Updated 4 years ago
- An online HTML5 multiplayer space shooter built with Lance☆80Updated 2 years ago
- 2d multiplayer action game server for Node.js based on WebSocket communication.☆54Updated 2 months ago
- Entity-Component-System library used by Fae☆29Updated 8 years ago
- A 3D MMO written using pure javascript.☆175Updated 7 years ago
- A nano-sized Entity-Component-System library.☆61Updated 4 years ago
- WebGL only 2D game engine using Godot as the visual editor☆28Updated last year
- Provides a minimal engine-like structure for developing games with PixiJS☆74Updated 6 years ago
- A collaborative MMORPG made in Javascript☆130Updated 2 years ago
- A JS port of CrystalOrb☆27Updated last year
- Shows FPS, frame intervals, and performance info. Phaser 2/CE☆28Updated 2 years ago
- 2d navigation meshes with pathfinding and funneling☆31Updated last year
- Resources for multiplayer game development.☆18Updated 5 years ago
- Mage is a 3D Game Engine, built on top of THREE.js. It features Unity-like scripting, AMMO.js powered physics workers, an Infernojs power…☆108Updated last year
- A simple yet effective web game development framework *that knows its place*!☆30Updated last year
- Boulette physiques. A naïve, but deterministic physics engine.☆14Updated 7 years ago
- 🐦🐦🐦 A simple, but powerful ECS written in TypeScript.☆19Updated 5 months ago
- Multiplayer BabylonJS game with Server and Client-Side physics engine synchronization☆109Updated 2 years ago
- A JavaScript port of Ash Framework - https://github.com/richardlord/Ash - an Actionscript 3 entity framework for game development☆102Updated 11 years ago
- ☆61Updated last year