Entity-Component-System library used by Fae
☆29Aug 29, 2016Updated 9 years ago
Alternatives and similar repositories for ecs
Users that are interested in ecs are comparing it to the libraries listed below
Sorting:
- An extensible 2D renderer for the web.☆72Sep 11, 2016Updated 9 years ago
- Entity / Component / System pattern for ES6☆123Dec 31, 2017Updated 8 years ago
- ☆34Mar 1, 2017Updated 8 years ago
- RGUI is useful, powerful Reactive Graphical User Interface framework.☆10Jan 12, 2018Updated 8 years ago
- Add Pinch, Pan, Tap gestures support to pixi.js sprites☆23Jun 30, 2016Updated 9 years ago
- Behavior Tree implementation in ES6.☆10Dec 8, 2016Updated 9 years ago
- In big Unity projects, artists have to modify images frequently to make it better, and developers have to reflect that change, as the old…☆11Apr 14, 2021Updated 4 years ago
- A simple alternative to events, signals and callbacks with an emphasis on performance.☆58Apr 20, 2017Updated 8 years ago
- Component-Entity-System framework for JavaScript games.☆187Jan 20, 2018Updated 8 years ago
- Super fast HTML 5 2D rendering engine that uses webGPU with WebGL/canvas fallback☆43Mar 20, 2025Updated 11 months ago
- [deprecated] Please see https://github.com/pixijs/pixi-filters☆66Jul 19, 2017Updated 8 years ago
- A unity plugin that provides a unified cross-platform API☆16Mar 16, 2018Updated 7 years ago
- Plugable Entity Component System for Games☆29May 23, 2020Updated 5 years ago
- ☆16Oct 4, 2014Updated 11 years ago
- A simple key value pair database for Unity3d projects that supports string, bool, float, and int.☆11Jul 26, 2023Updated 2 years ago
- Unity3D game framework and sample code☆13Jan 21, 2014Updated 12 years ago
- Pixi.js example renderer plugin. Clamps textures to reduce border artifacts.☆31Jan 8, 2025Updated last year
- ☆12Dec 17, 2022Updated 3 years ago
- A gameplay scripting framework for the Unity Engine, written in C#.☆17Dec 22, 2020Updated 5 years ago
- Framework for making games and not only games in entity system manner.☆16Jul 10, 2017Updated 8 years ago
- Pixi.js library for using vector art created in Omber that's saved in glTF 2.0 format☆15Jul 21, 2025Updated 7 months ago
- Implementation of the Bowyer-Watson algorithm for computing Delaunay trianglulations and Voronoi diagrams☆15Dec 19, 2015Updated 10 years ago
- A simple asset bundle manager you can use with AssetBundle Graph Tool.☆18Jun 4, 2020Updated 5 years ago
- uFrame Architect Framework☆15Aug 31, 2017Updated 8 years ago
- pixi-tween is a plugin for Pixi.js v4.1.0 or higher to create tween animations.☆18Dec 15, 2020Updated 5 years ago
- ensy - A very simple Entity System for JavaScript☆88Mar 4, 2023Updated 2 years ago
- signals, in JavaScript, fast☆127Jan 8, 2026Updated last month
- Signed distance field text implementation for PixiJS☆99May 17, 2019Updated 6 years ago
- A TypeScript based Entity Component System☆56Apr 23, 2023Updated 2 years ago
- A 2D lighting and shadows engine using WebGL and JavaScript.☆52Nov 5, 2015Updated 10 years ago
- Visual console for debugging Pixi.js applications.☆49Jan 28, 2026Updated last month
- Experimental Unity plugin to parse screenplays into sequences☆29May 16, 2019Updated 6 years ago
- Constant-time B-Spline☆28Mar 18, 2016Updated 9 years ago
- Devtools for PixiJS☆413Jan 28, 2026Updated last month
- Scripts that allow you to render Bitmap fonts in PlayCanvas.☆24Jan 25, 2022Updated 4 years ago
- High performance, cross-platform media device streaming for Unity Engine.☆28Aug 9, 2023Updated 2 years ago
- Haxe externs for Phaser.☆52May 18, 2017Updated 8 years ago
- Implementation of trails with WebGL☆66Jun 7, 2013Updated 12 years ago
- Use your SVG graphic files with Pixi and webpack.☆28Mar 13, 2018Updated 7 years ago