timetocode / nengi-babylon-3d-shooterLinks
nengi+babylon template of a 3d shooter with client-side prediction and lag compensation
☆54Updated 4 years ago
Alternatives and similar repositories for nengi-babylon-3d-shooter
Users that are interested in nengi-babylon-3d-shooter are comparing it to the libraries listed below
Sorting:
- Multiplayer BabylonJS game with Server and Client-Side physics engine synchronization☆109Updated 2 years ago
- A Snapshot Interpolation library for Real-Time Multiplayer Games.☆302Updated 6 months ago
- a node.js + html5 network engine for real-time multiplayer games☆346Updated last year
- Real-time synchronization of files between PlayCanvas and your local machine☆82Updated 3 months ago
- Mage is a 3D Game Engine, built on top of THREE.js. It features Unity-like scripting, AMMO.js powered physics workers, an Infernojs power…☆110Updated 2 months ago
- Multiplayer server for writing your PlayCanvas based project with authoritative logic, running PlayCanvas engine on the back-end.☆45Updated last year
- Example code for getting started with ECS in Phaser 3☆38Updated 3 years ago
- Multiplayer Javascript Game written with networked physics using Lance & A-Frame☆66Updated 2 years ago
- Javascript performance monitor / game stats library inspired by Unity's graphy☆79Updated 6 months ago
- BabylonJS + Colyseus: Multiplayer Boilerpate☆99Updated 3 years ago
- A Schema based Object to Buffer converter☆111Updated 2 years ago
- ☆63Updated 11 months ago
- Building a open source multiplayer 3d rpg using babylon.js and colyseus☆146Updated 4 months ago
- ☆59Updated 2 years ago
- A CharacterController for BabylonJS☆231Updated last month
- A wrapper for the RecastDetour navigation library for node and the browser☆113Updated 3 years ago
- Extensions for Babylon.js☆183Updated this week
- Examples for learning how Colyseus works☆187Updated 5 months ago
- Entity Component System game engine☆276Updated 2 years ago
- A tween library for PlayCanvas☆66Updated 7 months ago
- A full-stack multiplayer game starter made using TypeScript, Express, Socket.io, and Babylon.js☆19Updated last year
- A collection of small projects that show possible ways of handling game logic with BabylonJS☆35Updated 4 months ago
- A Multiplayer FPS built with Babylon.js☆47Updated 3 years ago
- Shooter AI showcase with Yuka.☆95Updated 2 years ago
- Tiered team sport AI showcase with Yuka.☆31Updated 4 years ago
- Tiny and easy to use ECS (Entity Component System) library for game programming☆214Updated 2 years ago
- A plugin for path-finding in JS using navmeshes, with wrappers for Phaser 3 and Phaser 2☆367Updated last year
- ☆42Updated 11 months ago
- Phaser 3 multiplayer game example using geckos.io☆137Updated 2 years ago
- Starter project for a realtime multiplayer 3D game in a browser environment☆22Updated 2 years ago