flyover / spriter.tsLinks
A TypeScript API for the Spriter SCML/SCON animation data format.
☆28Updated 8 years ago
Alternatives and similar repositories for spriter.ts
Users that are interested in spriter.ts are comparing it to the libraries listed below
Sorting:
- Plugable Entity Component System for Games☆29Updated 5 years ago
- A light, fast Entity Component System in JS☆31Updated 2 years ago
- ☆34Updated 8 years ago
- A high performance 2D game engine built in Typescript☆126Updated 3 years ago
- A WebGL renderer for Tiled (http://www.mapeditor.org/) maps. Demo: https://englercj.github.io/gl-tiled/_demo/basic/☆95Updated 4 years ago
- A 1kb entity component system, designed for Js13kGames☆90Updated 6 years ago
- A proof-of-concept implementation of Goal Oriented Action Planning in JavaScript☆87Updated 3 years ago
- ☆68Updated last year
- Entity / Component / System pattern for ES6☆123Updated 8 years ago
- ensy - A very simple Entity System for JavaScript☆88Updated 2 years ago
- Graphics statistic (DrawCalls and TextureCount) for WebGL☆47Updated 4 years ago
- Timelines implementation for lag compensation techniques in networked games☆65Updated 5 years ago
- example of multithreading a game using JS☆63Updated 6 years ago
- 2D skeletal animation tool (web application)☆53Updated 7 years ago
- Guidlines and common information☆62Updated last year
- Entity-Component-System library used by Fae☆29Updated 9 years ago
- a high level "sprite" batch☆37Updated 10 years ago
- HTML5 retro game engine☆41Updated 8 years ago
- Vectors, Quaternions, Matrices and Transforms for 3D graphics in Node.js☆56Updated 7 years ago
- Juno is a simple and lightweight 2D game framework written in TypeScript for making tiny pixel style HTML5 Games☆25Updated 5 years ago
- Provides a minimal engine-like structure for developing games with PixiJS☆77Updated 7 years ago
- A 2D lighting and shadows engine using WebGL and JavaScript.