needle-mirror / com.unity.addressablesLinks
[Mirrored from UPM, not affiliated with Unity Technologies.] π¦ The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. a prefab) is marked "addressable", it generates an address which can be called from anywhere. Wherever the asset resides (local or remote), the system will locate it and its deβ¦
β88Updated last month
Alternatives and similar repositories for com.unity.addressables
Users that are interested in com.unity.addressables are comparing it to the libraries listed below
Sorting:
- Android Play Asset Delivery support for Unity Addressablesβ115Updated last year
- Unity Addressables Managerβ146Updated last year
- Simple but powerful SVN Integration for Unity 3Dβ122Updated 2 months ago
- AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition, add useful sprite selector and border editor to the inspector.β135Updated 4 years ago
- Basic assets for working with NSprites packageβ72Updated last year
- First-class error reporting for the Unity game engine.β148Updated 3 weeks ago
- Data binding for Unity gameobjects. If you like MVVM User Interfaces, this is where to start.β109Updated 3 months ago
- Fast, idiomatic C# implementation of Flatbuffersβ50Updated last year
- The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for Uβ¦β81Updated last month
- UBind is a value binding component for Unity, which is used to quickly realize the association binding between UI and logical data.β140Updated last year
- β93Updated 3 years ago
- Capture a screenshot with effect and display it. Light-weight, non-realtime, no-camera (and no-PostProcessingStack), but be effective enoβ¦β164Updated 2 years ago
- Adds hyperlink handling for Unity console logs and moreβ68Updated 3 years ago
- Asynchronous SQLite-net support for Unityβ92Updated 2 years ago
- A split view to be used in Unity Editor Windowsβ99Updated 6 years ago
- BuildLayout Explorer for Unity 2019.3 and newer allows you to inspect the buildlayout.txt report that is generated by Addressables.β179Updated last year
- Bring C# scripting into Unity which acts as native code.β157Updated 3 years ago
- Mesh effect components for TextMeshPro in Unity.β166Updated 6 years ago
- Tween library for Unity ECS/DOTS.β49Updated last year
- A small addon for xNode that lets you add groups to your graphsβ108Updated 3 years ago
- Basic Character Controller Using ECS and Unity.Physics Packagesβ130Updated 3 years ago
- Localize your Unity app's name and/or icon on Android & iOSβ118Updated last month
- CompositeCanvasRenderer bakes multiple source graphics into a bake-buffer (RenderTexture) and renders it. Additional material modificatioβ¦β172Updated last week
- Extension to Unity's Addressables for making it easier to distribute large projects and keep mobile download size small.β150Updated 4 years ago
- Documentation for the Animancer Unity Plugin.β73Updated last month
- Mobile Console Kit is a Unity Asset Store that help you not just viewing logs in mobile devices, but helping you monitor, do experiment aβ¦β78Updated last month
- StateMachine for UniTask. StateMachine Editor Included.β103Updated 2 years ago
- Editor extension to generate events that are executed before property set, eg. Transform-position, Transform-rotation, Transform-parent wβ¦β192Updated 3 years ago
- Addressables extended with the ability to build multiple catalogs, ideal for traditional DLC purposes.β87Updated last month
- C# Expression Parser for Unity3Dβ206Updated last year