needle-mirror / com.unity.addressablesLinks
[Mirrored from UPM, not affiliated with Unity Technologies.] π¦ The Addressable Asset System allows the developer to ask for an asset via its address. Once an asset (e.g. a prefab) is marked "addressable", it generates an address which can be called from anywhere. Wherever the asset resides (local or remote), the system will locate it and its deβ¦
β92Updated this week
Alternatives and similar repositories for com.unity.addressables
Users that are interested in com.unity.addressables are comparing it to the libraries listed below
Sorting:
- Android Play Asset Delivery support for Unity Addressablesβ118Updated last year
- Simple but powerful SVN Integration for Unity 3Dβ127Updated this week
- Mesh effect components for TextMeshPro in Unity.β167Updated 6 years ago
- Unity Addressables Managerβ153Updated 2 years ago
- AtlasImage is a graphic component use SpriteAtlas for uGUI. In addition, add useful sprite selector and border editor to the inspector.β138Updated 5 years ago
- Fast, idiomatic C# implementation of Flatbuffersβ54Updated last year
- A set of tools and utilities to help track Unity Editor performanceβ90Updated 2 years ago
- Basic assets for working with NSprites packageβ78Updated last year
- Bring C# scripting into Unity which acts as native code.β158Updated 3 years ago
- Documentation for the Animancer Unity Plugin.β78Updated 3 weeks ago
- Capture a screenshot with effect and display it. Light-weight, non-realtime, no-camera (and no-PostProcessingStack), but be effective enoβ¦β169Updated 3 years ago
- β98Updated 3 years ago
- Provides an easy way to change Playable Director's Bindings and Clips at runtime.β86Updated 2 years ago
- The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for Uβ¦β87Updated this week
- Editor extension to generate events that are executed before property set, eg. Transform-position, Transform-rotation, Transform-parent wβ¦β196Updated 3 years ago
- A small addon for xNode that lets you add groups to your graphsβ113Updated 3 years ago
- First-class error reporting for the Unity game engine.β152Updated 3 weeks ago
- Data binding for Unity gameobjects. If you like MVVM User Interfaces, this is where to start.β110Updated 9 months ago
- Localize your Unity app's name and/or icon on Android & iOSβ122Updated 7 months ago
- A Unity Sprite GPU Instancing Implementation Demoβ136Updated 3 years ago
- C# Expression Parser for Unity3Dβ210Updated 5 months ago
- Adds hyperlink handling for Unity console logs and moreβ68Updated 3 years ago
- Reflection based heap shapshot tool for Unity game engineβ109Updated 7 years ago
- Upgrade Text, InputField, Dropdown and TextMesh objects to their TextMesh Pro variants in Unityβ127Updated 7 months ago
- Extension to Unity's Addressables for making it easier to distribute large projects and keep mobile download size small.β153Updated 5 years ago
- These sample Scripts can be used to Parse an Editor.Log file and output a CSV to analyze import times for the Unity Editorβ89Updated 5 years ago
- ViewSystem is a element based UI management system based on Unity GUIβ117Updated 2 weeks ago
- BuildLayout Explorer for Unity 2019.3 and newer allows you to inspect the buildlayout.txt report that is generated by Addressables.β179Updated last year
- β178Updated 2 years ago
- Easily find out what exactly is changing specific transform position / rotation / scaleβ142Updated 4 years ago