narner / GRT-iOS-HelloWorldLinks
An example of how to integrate the Gesture Recognition Toolkit into an iPhone app
β36Updated 4 years ago
Alternatives and similar repositories for GRT-iOS-HelloWorld
Users that are interested in GRT-iOS-HelloWorld are comparing it to the libraries listed below
Sorting:
- A library that allows you to generate and update environment maps in real-time using the camera feed and ARKit's tracking capabilities.β98Updated 7 years ago
- π iOS11 demo application for visual sentiment prediction.β37Updated 6 years ago
- A simple project that integrates ARKit and Vision on iOS.β85Updated 8 years ago
- ARKit demos using Using ARKit, Core Location, MapKit, SceneKit, Unity, models, Adobe mixamo and soon shading (using post processing effecβ¦β47Updated 2 years ago
- Basic examples of shaders in SceneKit + ARKitβ37Updated 7 years ago
- A sample projects demonstrating how a leap motion control can be hooked to an iPhone to control an ARKit Scene.β43Updated 6 years ago
- Diving into ARKit internals.β29Updated 8 years ago
- Table of Contents of my repo "iOS-Experiments"β21Updated 5 years ago
- A study for generative design in Swift with Generative Gestaltung book and C4 framework. It's a work in progress.β21Updated 8 years ago
- β66Updated 8 years ago
- iOS Augmented Reality App template, modified to support a basic stereoscopic (two side-by-side camera) view. A few lines of code (and stoβ¦β81Updated 8 years ago
- AudioKitNodalityβ69Updated 9 years ago
- ARKit Invader is attacking!(ARKit 3 Sample Modules)β79Updated 6 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4β36Updated last year
- A tiny OSC module implementation in Swiftβ45Updated 3 years ago
- A Swift Library to Aid in the Creation of Custom Geometry for SceneKit (iOS)β22Updated 10 years ago
- A simple implementation of SCNTechniqueβ72Updated 6 years ago
- A point-cloud made from 3d data with Metal.β163Updated 6 years ago
- Example of using ARKit's private SPI to record and replay session sensor dataβ84Updated 4 years ago
- π¨βπ€detune: A TrueDepth Music Experience for iOS --> ARKit, ARFaceAnchor Boilerplateβ36Updated 4 years ago
- ARKit and CoreML funβ58Updated 5 years ago
- Reaction Diffusion using Swift & Metalβ71Updated 10 years ago
- An Objective-C library for sending and receiving Open Sound Control (OSC) messages over TCP and UDP.β69Updated 9 years ago
- SceneKit mesh deformed by a Metal compute shaderβ84Updated 7 years ago
- Using ARKit for Landscape visualizationβ25Updated 8 years ago
- Example game that uses ARKit to recognize facial expressions.β39Updated 7 years ago
- Displays the depth values received by the front-facing camera.β58Updated 8 years ago
- A path tracer for photorealistic rendering written in Swiftβ19Updated 7 years ago
- An example project using Swift to play a video with AVFoundation and send the output to Syphonβ18Updated 5 years ago
- A starting point for openFramworks and ARKit experimenting.β260Updated last year