nagnath006 / Text-Recognition-Unity-3DLinks
A Unity Application which detects the text from the any object.Can be used as Image Informer tool or Dynamic OCR system.
☆10Updated 9 years ago
Alternatives and similar repositories for Text-Recognition-Unity-3D
Users that are interested in Text-Recognition-Unity-3D are comparing it to the libraries listed below
Sorting:
- Sketches done with the Shapes library☆19Updated 5 years ago
- Layer-based Glow for Unity☆19Updated 3 months ago
- #NVJOB Simple Pool. Pool for optimizing object loading. Unity Asset.☆22Updated 2 years ago
- Audio visualization system based of Koch Fractals with Unity☆12Updated 6 years ago
- Reduce geometry of meshes, optimised for VR experience.☆26Updated 7 years ago
- Modifications to the Unity3D Standard shader so that it will work with Texture Arrays.☆12Updated 3 years ago
- I was bored of unoptimized default unity post processing on mobile devices so I created simple post processing with effects that I use in…☆19Updated 6 years ago
- A simple lens flare effect in Unity's universal render pipeline☆18Updated 5 years ago
- Physics simulation of a tornado in Unity engine☆19Updated 6 years ago
- Material FX : A powerful free shader for unity.☆14Updated 5 years ago
- ☆9Updated 6 years ago
- ☆10Updated 9 years ago
- Wireframe by Barycentric coordinate system for unity3d.☆20Updated 6 years ago
- Get a flat look for your models with one click, without touching your mesh!☆19Updated 8 years ago
- Procedural Mesh Geometry for unity (VFX)☆14Updated 8 years ago
- ☆17Updated 5 years ago
- ☆11Updated 3 years ago
- Simply Grid-based mesh dividing tool☆13Updated 4 years ago
- This tool returns your data into graphs!☆16Updated 2 years ago
- Renders instanced meshes on each vertice of another mesh. Can move along normal, scale etc☆22Updated 7 years ago
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆23Updated 6 years ago
- Example of processing and using line meshes in Unity☆19Updated 6 years ago
- A recreation of Metal Gear Solid 4's Octocamo mechanic in Shader Graph & URP.☆14Updated 4 years ago
- An example of mesh deformation in Unity☆30Updated 4 years ago
- http://wiki.unity3d.com/index.php/MirrorReflection4 modified to support to unity default Quad.☆20Updated 5 years ago
- A small GPU-accelerated Unity Editor utility for generating particle textures in the Inspector.☆10Updated 5 years ago
- ☆26Updated 4 years ago
- Generate polygonal line mesh in Unity3D play mode.☆15Updated 2 years ago
- Create and use a ScriptableObject-based Surface Management system for your game!☆33Updated 3 years ago
- pseudo volumetric clouds using iq's noise and my rim volume technique☆23Updated 3 years ago