High-performance, modular vehicle physics system for Unreal Engine 5, fully implemented in C++ with real-time tunable parameters. (made in UE5.3) Now supports multiplayer and level squence(if axles are not dynamically created)
☆53Mar 2, 2026Updated last week
Alternatives and similar repositories for KinetiForge-Vehicle-System
Users that are interested in KinetiForge-Vehicle-System are comparing it to the libraries listed below
Sorting:
- These are the free Project Files to download to follow along with my Painterly Shader Turorial on Youtube or EDC.☆21Nov 25, 2025Updated 3 months ago
- MoCap data collected from 17 players of the Caldas-Colombia tennis league.☆11May 22, 2024Updated last year
- Asynchronous physics plugin for Unreal Engine 5☆16Aug 22, 2025Updated 6 months ago
- A bookshelf generator Kit Extension created using OpenUSD☆12Jul 25, 2024Updated last year
- I can't believe it's not Die Hard!☆10Jun 7, 2024Updated last year
- ☆11Apr 28, 2025Updated 10 months ago
- Unreal Engine 5 Open Source Blueprint Project (Attribute System)☆41Nov 12, 2024Updated last year
- Using Graphics Buffer input with Azure Kinect Point Cloud☆13May 7, 2023Updated 2 years ago
- A simple, optimized, and tweakable ledge detection system for Unreal Engine 5.3+, built in C++. It auto-detects ledges ahead and stops th…☆17Jun 17, 2025Updated 8 months ago
- 此项目基于 Open3D 和 Azure Kinect DK 实现了三维重建。基于 IMU 传感器实现粗配准,基于彩色 ICP 算法实现精配准。☆13Aug 1, 2023Updated 2 years ago
- First Person Game Kit☆12Mar 31, 2025Updated 11 months ago
- Unreal Gameplay Tags Extensions☆15Jan 8, 2026Updated 2 months ago
- Library Written in C# For Colorizing SQL Server T-SQL Scripts in .Net☆12Nov 28, 2019Updated 6 years ago
- AI integration plugin for Unreal Engine 5 using Large Language Models☆24May 11, 2025Updated 9 months ago
- An Unreal Engine plugin for advanced traffic system that uses Unreal Engine's ZoneGraph system☆14May 22, 2024Updated last year
- An experimental, high-performance, native C++ landscape plugin for Unreal Engine 5.7.☆35Updated this week
- exploded view extension for NVIDIA Omniverse☆13Dec 23, 2022Updated 3 years ago
- Advanced AI plugin with a ready to use perception system, runtime control of Behavior Trees and State Trees from a single component, toke…☆23Dec 13, 2025Updated 2 months ago
- point cloud utility for Microsoft Azure Kinect☆16Mar 10, 2020Updated 5 years ago
- Unity Heightmaps and Terrains☆12Dec 21, 2020Updated 5 years ago
- Gameplay Ability System implementation made in C++ and Blueprints that includes the next topics: GameplayAbilities, GameplayEffects, Game…☆17Jan 26, 2021Updated 5 years ago
- Modify Unreal's GAS plugin to support turn-based games.☆22Feb 8, 2026Updated last month
- (BETA) An extension to the Flow plugin which introduces AI utilities including Blackboard and EQS.☆18Jan 28, 2026Updated last month
- ☆22Jun 15, 2023Updated 2 years ago
- Create UCX collision meshes with 1 click with this Blender addon☆17Dec 10, 2023Updated 2 years ago
- This repository contains an example project, showing you how to utilize the features of Varjo OpenXR plugin.☆21Dec 19, 2025Updated 2 months ago
- ☆21Oct 8, 2022Updated 3 years ago
- MQTT UE4/EU5 Blueprint☆16Jan 16, 2023Updated 3 years ago
- Open Source/Service libraries, examples, and experiments.☆42Jul 13, 2009Updated 16 years ago
- Vim Motions in the Unreal Engine editor ⌨️ ❤️ 🧘♂️☆17Jun 6, 2025Updated 9 months ago
- C++ Coding Standard as Unreal Plugin☆18Jan 5, 2026Updated 2 months ago
- A plugin enables Unreal Engine 5 to support Spout 2.☆38Jan 14, 2026Updated last month
- .Net Library for Parsing Database Object Dependencies from T-SQL Scripts☆15Jul 30, 2024Updated last year
- Rewrites the GameplayAbilitySystem_Aura project using Unreal Engine Angelscript.☆23Oct 20, 2024Updated last year
- UE5 async A* pathfinding on a 3D grid. Handles dynamic obstacles (live occupancy + prediction), start and end relocation, path smoothing,…☆28Dec 13, 2025Updated 2 months ago
- Plugin for Unreal Engine that allows you to create multilayered biomes using the PCG.☆25Feb 2, 2025Updated last year
- Public repository for the LVN Gameplay Programming Showcase series. I recreate gameplay mechanics and core systems in Unreal Engine (C++ …☆50Updated this week
- Starter project for tethered PCVR passthrough with Meta headsets☆17Feb 5, 2024Updated 2 years ago
- Unreal 5.3+ plugin to simplify advanced graphics programming tricks☆36Oct 1, 2025Updated 5 months ago