mwkm / atoMeowLinks
Blue noise stippling in Processing
☆154Updated last year
Alternatives and similar repositories for atoMeow
Users that are interested in atoMeow are comparing it to the libraries listed below
Sorting:
- An interactive demo application for the algorithm proposed in our SIGGRAPH Asia 2017 technical paper.☆136Updated 5 years ago
- A general porpose OpenGL app library☆124Updated 3 years ago
- source code for an animation (using openFrameworks)☆94Updated last year
- Processing Demos made when reading the book *The Pocket Handbook for Image Processing Algorithms in C*☆131Updated 4 years ago
- Interactive reaction-diffusion simulation with organic patterns and behaviors that emerge from the interactions of two chemicals mixed to…☆168Updated 2 years ago
- Explorations on cross-hatching, engraving, and similar non-photorealistic rendering.☆289Updated 3 years ago
- Tired of doing math to get normals in your vertex shader? Same.☆44Updated 2 years ago
- ☆88Updated 6 years ago
- C++/WASM GL Framework☆98Updated 3 weeks ago
- Please visit my repo on SourceHut https://git.sr.ht/~connorbell/ShaderChain☆58Updated 5 years ago
- ☆73Updated last year
- Visual experiments exploring space colonization as a 2D morphogenesis tool.☆205Updated 2 years ago
- Prototype complex pipelines directly from a single shader by branching it into stages☆93Updated 5 months ago
- ☆11Updated 2 years ago
- library to generate 2D/3D geometries☆101Updated 2 years ago
- a workshop on color science for generative art and creative coding☆99Updated last year
- WebGL reaction-diffusion system with variable anisotropic diffusion and Phong illumination.☆55Updated 3 years ago
- Save PNG frames from Shadertoy☆59Updated 7 months ago
- 30 days of shaders in GLSL using GLSLCanvas☆178Updated 3 years ago
- Collect links to awesome 3D SVG exporters☆90Updated 4 years ago
- Optical flow shader for WebGL - BYORenderer.☆75Updated 7 months ago
- a slime mold simulation in JS and WebGL☆309Updated 3 years ago
- Prototype complex pipelines directly from a single shader by branching it into stages☆56Updated last year
- Simple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.☆154Updated 3 months ago
- Experiments with the physarum transport model in three.js☆110Updated 5 years ago
- Programmable 3D fluid simulator running in WebGL.☆326Updated 4 years ago
- Geo-Astronomical library for artist☆67Updated last month
- A environment-agnostic toolkit for manipulating SVG/Path2D curves☆80Updated last week
- A collection of GLSL shaders and how to use them in Processing sketches☆270Updated 3 years ago
- A JavaScript library of Biological motion "Walker"☆67Updated 3 years ago