hanbyel0105 / CamDistHumanPose3DLinks
Official repository of "Camera Distortion-aware 3D Human Pose Estimation in Video with Optimization-based Meta-Learning", ICCV 2021
☆17Updated last year
Alternatives and similar repositories for CamDistHumanPose3D
Users that are interested in CamDistHumanPose3D are comparing it to the libraries listed below
Sorting:
- FLEX: Parameter-free Multi-view 3D Human Motion Reconstruction☆51Updated 2 years ago
- [CVPR 2023 Highlight] Official implementation of "NeMo: 3D Neural Motion Fields from Multiple Video Instances of the Same Action"☆46Updated last year
- Sample textures for SMPL body model☆18Updated last year
- Towards Robust 3D Body Mesh Inference of Partially-observed Humans: semester project at ETH Zurich☆62Updated last year
- GLoSS model of the human skeleton☆25Updated 3 years ago
- ☆59Updated last year
- PyTorch implementation of the human neural rendering in unseen positions presented at WACV 2022 "Creating and Reenacting Controllable 3D …☆10Updated 3 years ago
- ☆43Updated last month
- [CVPR23] PoseExaminer: Automated Testing of Out-of-Distribution Robustness in Human Pose and Shape Estimation☆37Updated last year
- Globally Consistent Probabilistic Human Motion Estimation☆23Updated 2 years ago
- Implementation for the paper: Body Size and Depth Disambiguation in Multi-Person Reconstruction from Single Images (3DV 2021 oral)☆18Updated 3 years ago
- DAGM GCPR 2023 Paper: HiFiHR: Enhancing 3D Hand Reconstruction from a Single Image via High-Fidelity Texture☆26Updated last year
- Implementation of "Human Body Model Fitting by Learned Gradient Descent" (ECCV 2020)☆32Updated 3 years ago
- Volumetric Aggregation Method Based on HMR☆9Updated 4 years ago
- ☆31Updated last year
- ☆38Updated last year
- ☆13Updated 4 years ago
- ☆23Updated 3 years ago
- Build a skeleton using Blender and register it to human mesh.☆16Updated 3 years ago
- Implementation for "3D human pose, shape and texture from low-resolution images and videos", TPAMI 2021☆53Updated 3 years ago
- ☆16Updated 2 years ago
- [BMVC 2024] Motion Avatar: Generate Human and Animal Avatars with Arbitrary Motion☆29Updated 7 months ago
- ☆26Updated 2 years ago
- Official implementation of dual quaternion transformations as described in the paper "Pose Representations for Deep Skeletal Animation".☆34Updated 2 years ago
- Live Stream Temporally Embedded 3D Human Body Pose and Shape Estimation (2022)☆21Updated last year
- Official code base for the ICCV 2023 paper "3D-Aware Neural Body Fitting for Occlusion Robust 3D Human Pose Estimation"☆54Updated last year
- ☆20Updated 2 years ago
- API for the dataset proposed in "Pose2UV: Single-shot Multi-person Mesh Recovery with Deep UV Prior" @ TIP2022.☆23Updated last year
- 3D In-the-Wild Human Dataset Generation with Diffusion Models☆45Updated last year
- Official implementation for the paper "Semantics2Hands: Transferring Hand Motion Semantics between Avatars".☆22Updated last year