minggo / new-rendererLinks
☆14Updated 6 years ago
Alternatives and similar repositories for new-renderer
Users that are interested in new-renderer are comparing it to the libraries listed below
Sorting:
- Theora video playback☆11Updated 4 years ago
- The Zenith game engine☆16Updated 2 years ago
- Lightmap generator for Urho3D based on Hugo Elias's Radiosity.☆24Updated 7 years ago
- Open Source Game Engine☆11Updated 2 years ago
- cocos2d-x-lite use bgfx as the rendering backend☆58Updated 6 years ago
- SH coefficients generated from cubemap texture to achieve irradiance used as light probe.☆11Updated 7 years ago
- Another hobby cross-platform, multi-API graphics engine☆20Updated 4 years ago
- Unity3D to Urho3D assets converter☆41Updated 2 years ago
- A low-level cross platform GPU library☆20Updated last year
- MIT Licensed Open Source version of Torque 3D from GarageGames☆11Updated 10 years ago
- Scriptable editor for Urho3D☆14Updated 7 years ago
- Visual scripting plugin for Lumix Engine☆11Updated 4 months ago
- Project of a MMORPG using Urho3D.☆12Updated 5 years ago
- HXEngine is a cross-platform open source game engine developed by personal☆49Updated 5 years ago
- C# plugin for Lumix Engine☆21Updated 4 months ago
- Live entity editing for Xenko games.☆11Updated 4 years ago
- ☆11Updated 9 years ago
- A free & modern multi-platform game development toolkit. It features low and high level engine systems, DirectX 11 and OpenGL support, co…☆55Updated 11 years ago
- Entity Position Interpolation Code☆57Updated 6 years ago
- Qt based 2D particle editor for Urho3D☆34Updated 11 years ago
- Game engine, written in C++ with OpenGL and D3D11. Has a custom shader language, that gets converted to HLSL/GLSL.☆13Updated 2 years ago
- A simple, configurable and extendible build system for gamedev.☆23Updated this week
- ☆62Updated 13 years ago
- This repository contains the source of "The Machinery book " and some other books.☆10Updated 3 years ago
- Lambda Game Engine☆24Updated 4 years ago
- A slim Behaviour Tree implementation.☆58Updated 15 years ago
- Created by Elliot Jimenez and Jordi Oña☆12Updated 7 years ago
- Material Graph Editor for Urho3D engine☆27Updated 3 years ago
- Low level Graphics API wrapper over D3D12 and Vulkan☆15Updated 6 months ago
- Implementation of a Quadtree LOD in terrain rendering (such as planets)☆21Updated 8 years ago