mikolalysenko / point-in-region
Fast and exact point in region location
☆26Updated 10 years ago
Related projects ⓘ
Alternatives and complementary repositories for point-in-region
- Any dimensional convex hull☆39Updated 9 years ago
- Path smoothing for vector valued input curves☆18Updated 2 years ago
- demo and documentation site for regl☆10Updated 8 years ago
- Computes normals for triangulated meshes☆17Updated 8 years ago
- ☆11Updated 9 years ago
- General matrix multiplication for ndarrays☆18Updated 8 years ago
- Notes on continuous-integration testing WebGL applications and libraries.☆30Updated 8 years ago
- Integrate a system of ODEs using the Euler method☆13Updated 9 years ago
- build 3d scenes with shapes and lights using stack.gl☆17Updated 7 years ago
- Multilinear interpolation for ndarrays☆16Updated last year
- Find a bounding box for a set of points☆23Updated 9 years ago
- A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆11Updated 5 years ago
- Draws axes for plots☆22Updated 5 months ago
- test a shader's gl_FragColor output on a 1x1 canvas☆18Updated 8 years ago
- Linear interpolation between multiple arrays☆13Updated 3 years ago
- Compute mesh normals using angle weights☆22Updated 3 years ago
- Captures mouse events on an element and translates them to trackball-like motion.☆18Updated 6 years ago
- 2D axes☆29Updated 6 months ago
- Multiplex a regl instance across different DOM elements☆22Updated 3 months ago
- experiments with http://regl.party☆11Updated 7 years ago
- Index calculations for balanced binary search trees in in-order layout☆9Updated 10 years ago
- 2D scatter plots☆11Updated 5 years ago
- Linearly interpolate two numbers, but snap to the closest value if the difference between them is small enough☆12Updated 9 years ago
- Quantizes vertices to any bit precision☆14Updated 9 years ago
- a world of hexagons☆12Updated 8 years ago
- example gallery for regl☆14Updated 4 years ago
- Draw pretty lines in WebGL with the Canvas2D API.☆30Updated 5 years ago
- gets a plane's normal from 3 points☆12Updated 8 years ago
- Exact polygon boolean operations☆19Updated 9 years ago