TuurDutoit / crash
Bundles RBush and SAT.js for easy 2D collisions
☆21Updated 6 years ago
Alternatives and similar repositories for crash:
Users that are interested in crash are comparing it to the libraries listed below
- Asset loader for Phaser + Webpack.☆90Updated 4 years ago
- A nano-sized Entity-Component-System library.☆61Updated 4 years ago
- example of multithreading a game using JS☆60Updated 5 years ago
- A matrix based 2d camera to use in pixi.js☆64Updated 5 years ago
- A small application used to test, compare and benchmark various physics libraries for Javascript.☆21Updated 7 years ago
- 2D collision detection without boundaries☆25Updated 10 years ago
- A JavaScript tool for working with polygons.☆54Updated 8 years ago
- Fast and flexible texture packer for PIXI.js☆40Updated 9 months ago
- Verlet physics extracted from pocket-ces demos☆35Updated 2 years ago
- manipulate polygons in 2d space☆135Updated 8 years ago
- A 2kb webgl 2d sprite renderer, designed for Js13kGames☆124Updated 6 years ago
- ☆31Updated 2 years ago
- Modified RBush — a high-performance JavaScript R-tree-based 2D spatial index for AABBs☆19Updated 4 years ago
- game loop for javascript – server or browser.☆53Updated 8 years ago
- ☆22Updated 5 years ago
- ⪽ remove items from a javascript array without generating garbage☆34Updated 3 years ago
- Development repo for LazerJS Test files☆30Updated 8 years ago
- JavaScript graph routing library☆49Updated 3 years ago
- A simple alternative to events, signals and callbacks with an emphasis on performance.☆58Updated 7 years ago
- Graphics statistic (DrawCalls and TextureCount) for WebGL☆47Updated 3 years ago
- Super Simple Collision Detection for JavaScript games!☆93Updated 9 years ago
- [deprecated] Please see https://github.com/pixijs/pixi-filters☆66Updated 7 years ago
- 2d collision routines☆133Updated 2 months ago
- Small module for fitting a canvas element within the bounds of its parent.☆55Updated 9 years ago
- A simple module for abstracting key/mouse input for games. Demo:☆21Updated 2 years ago
- Provides a minimal engine-like structure for developing games with PixiJS☆74Updated 6 years ago
- A simple quadtree implementation for javascript and typescript (nodejs or browser).☆79Updated 2 years ago
- Utilities for make tile based-games for the Pixi renderer☆35Updated 4 years ago
- A 1kb entity component system, designed for Js13kGames☆91Updated 5 years ago
- Plugable Entity Component System for Games☆29Updated 4 years ago