mikolalysenko / oregon-synth
☆9Updated 8 years ago
Alternatives and similar repositories for oregon-synth:
Users that are interested in oregon-synth are comparing it to the libraries listed below
- demo and documentation site for regl☆10Updated 8 years ago
- Audio helper toolbox for regl☆35Updated 7 years ago
- Stream of consciousness programmed WebGL visualizations☆16Updated 7 years ago
- [WIP] Fill an n-dimensional array by interpolating functions that define the boundaries☆11Updated 5 years ago
- gets a plane's normal from 3 points☆12Updated 9 years ago
- Captures mouse events on an element and translates them to trackball-like motion.☆18Updated 6 years ago
- Linearly interpolate two numbers, but snap to the closest value if the difference between them is small enough☆12Updated 9 years ago
- Simulate scheduled AudioParam values☆10Updated 7 years ago
- Pluck String AudioNode for Web Audio API☆17Updated 8 years ago
- regl-pipeline is a pass manager and pass dependency graph editor for regl, an API for webgl.☆16Updated 8 years ago
- A serial art project of interactive seekable animations.☆11Updated 7 years ago
- Small utility for recording videos in regl☆18Updated 8 years ago
- Linear interpolation between multiple arrays☆13Updated 3 years ago
- Applies browserify transforms to your source code, without actually bundling it.☆27Updated 7 years ago
- ☆35Updated 5 years ago
- 📔 Simplify authoring GLSL shaders and reduce boilerplate☆30Updated 8 years ago
- Creates a ring cut into piece in 3d space.☆26Updated 9 years ago
- A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆11Updated 5 years ago
- Exact polygon boolean operations☆19Updated 9 years ago
- visual feedback effect for regl meshes☆7Updated 8 years ago
- Some weird animations made with regl and WebGL☆17Updated 8 years ago
- Pull audio waveform/frequency data into WebGL for realtime audio visualisation☆57Updated 8 years ago
- Basic command line tool that converts an OBJ file into a simplicial complex☆14Updated 6 years ago
- Modular scene graph for composing and manipulating objects in a 3D scene.☆62Updated 7 years ago
- A common interface for 3D cameras☆10Updated 9 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 8 years ago
- Resources for the Web MIDI API: Books, articles, software, demos etc...☆11Updated 7 years ago