mikedotcpp / GBRaycaster
An implementation of the classic raycast rendering algorithm for Cocos2d-x. Used in games like Wolfenstein3D, Rise of the Triad, The Terminator: Rampage, Catacomb3-D, Super 3D Noah's Ark, and more.
☆10Updated 8 years ago
Alternatives and similar repositories for GBRaycaster:
Users that are interested in GBRaycaster are comparing it to the libraries listed below
- Using the Swoosh segue and easing library, recreate a pokemon game with ease☆12Updated 6 years ago
- MythOS game engine from Charybdis Enterprises☆18Updated 3 years ago
- Klink! Software's dimension3 content-free 3D game/engine.☆9Updated 15 years ago
- onut. A little framework to make games in C++ or JavaScript☆46Updated last month
- Wavefront .obj file loader written in C (C99)☆13Updated 4 years ago
- ubertk (utk) is an API-agnostic C++ GUI toolkit targetted mainly towards graphics applications.☆22Updated 3 years ago
- A mirror for nebuladevice☆22Updated 9 years ago
- Editing suite for the MIT licensed 3D engine Torque 6.☆22Updated 8 years ago
- A recreation of the classic 2.5D fps Wolfenstein3D using the Cocos2d-x game engine.☆14Updated 8 years ago
- NessEngine is a 2D rendering engine for games☆34Updated 9 years ago
- implementation of the Voxel Space rendering algorithm from the Comanche games☆23Updated 5 years ago
- Personal 2002-2010 C++ game programming code. No longer maintained.☆10Updated 5 years ago
- TTY-like interface for SDL☆11Updated 11 months ago
- A particle editor made with the nCine☆9Updated 2 months ago
- A simple game engine written in C++☆38Updated 8 years ago
- Toast Framework is a 2D easy-to-use C++ game framework inspired by FlashPunk. It truly could be considered the first C++ FlashPunk port.☆38Updated 10 years ago
- Rendering library for 2D/3D graphics☆22Updated last year
- Simple Vulkan demo program☆14Updated 6 years ago
- 3D shooter based on DmitrysEngine☆12Updated 5 years ago
- plugins for theora video playback and openAL audio☆14Updated 11 months ago
- Pure C Minimal Graphics Framework (OpenGL)☆59Updated 6 years ago
- PhysFS fork with magic streams☆12Updated 6 years ago
- Oryol animation and skinned-character-rendering modules☆19Updated 6 years ago
- Hardware accelerated voxel ray marching☆39Updated 4 years ago
- Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL☆64Updated 4 years ago
- C math library for graphics☆13Updated last month
- Multithreaded resource data file management library☆11Updated 5 years ago
- ☆16Updated 11 years ago
- QLL : Level loaders☆15Updated 5 years ago
- Small C++ game engine with Lua scripting☆40Updated 2 years ago