mikedotcpp / CocosWolf3D
A recreation of the classic 2.5D fps Wolfenstein3D using the Cocos2d-x game engine.
☆14Updated 7 years ago
Related projects ⓘ
Alternatives and complementary repositories for CocosWolf3D
- Game Engine Based on Entity Component System.☆16Updated 6 years ago
- Tanks Kombat is tile-based action game developed using Axmol and C++☆24Updated 9 months ago
- An implementation of the classic raycast rendering algorithm for Cocos2d-x. Used in games like Wolfenstein3D, Rise of the Triad, The Term…☆10Updated 7 years ago
- ☆38Updated 13 years ago
- NessEngine is a 2D rendering engine for games☆32Updated 9 years ago
- パズルRPG☆14Updated 3 years ago
- IndieLib is a cross-platform Game Graphics engine. Main focus is OpenGL ES 2.0 for mobile iOS operating system, and OpenGL desktop. **NOT…☆61Updated 5 years ago
- An in-game map/animation editor for 2D C++ game development projects.☆43Updated 2 years ago
- Unity Simple Bullet Patterns Example (Make Bullet Hell)☆15Updated 7 years ago
- A 2d physics engine with fixed-point support.☆29Updated 6 years ago
- game-map-editor☆20Updated 6 years ago
- A fixed point (32.32 bit) math library.☆16Updated 2 years ago
- Shader based simple 2d dynamic light engine(WIP).☆14Updated 4 years ago
- a cocos2d-x-like simple 3d engine☆29Updated 8 years ago
- C++/SDL2/OpenGL engine for low latency games☆11Updated 6 years ago
- Game engine made on C++ with OpenGL and SDL (Simple DirectMedia Layer)☆15Updated 7 years ago
- A cross platform game engine☆27Updated 7 years ago
- ECS example that demonstrates collision detection in the flecs ECS framework☆26Updated 5 years ago
- C++ game server using ECS architecture and WebSockets connections.☆10Updated 7 years ago
- Created by Elliot Jimenez and Jordi Oña☆12Updated 6 years ago
- A flexible 2D MMORPG server☆18Updated last year
- Particle Universe Editor V1.6 executable + source☆16Updated 8 years ago
- A particle editor made with the nCine☆9Updated 8 months ago
- Remote debugger for slua.☆8Updated 8 years ago
- ☆32Updated 10 years ago