mbitsnbites / resseract
A fork of the Tesseract FPS game
☆14Updated last year
Alternatives and similar repositories for resseract:
Users that are interested in resseract are comparing it to the libraries listed below
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆26Updated this week
- Quake III: Arena demake in 64(-ish) KB☆41Updated 2 years ago
- A fantasy console written in C++ using SFML and using ChaiScript and LuaJIT for scripting.☆28Updated 7 years ago
- Fake OS/window manager made with raylib☆22Updated 3 years ago
- TTY-like interface for SDL☆11Updated 8 months ago
- icculus.org's port of Ken Silverman's Build Engine☆13Updated 3 years ago
- A simple voxel ray tracer, showing a technique of DDA + distance fields.☆11Updated last year
- Mirror of https://gist.github.com/vurtun/75ee8b43773152930d89b7d1fdbe6450☆14Updated 5 years ago
- Zany80 fantasy computer system☆53Updated 4 years ago
- SDL2 port of the Yeti 3D engine☆42Updated 2 years ago
- Another World/Out of This World engine reimplementation (with debugger)☆23Updated this week
- A code club for raylib library.☆28Updated 2 years ago
- Retro mod for Quake 1.☆14Updated 3 years ago
- A game engine for Interplay's 1989/1990 DragonWars game☆16Updated 2 months ago
- Public domain single-file libraries - stb style☆20Updated last month
- Small virtual console☆13Updated 6 years ago
- Aboloka-8 is a fantasy 8-bit home computer☆13Updated 6 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year
- Simple fantasy console. It let's you do graphics and sound stuff using oldschool BASIC.☆3Updated 4 years ago
- A simple Minecraft clone written in C using modern OpenGL (shaders).☆15Updated 9 months ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆22Updated 6 months ago
- Software Station is the future software manager for GhostBSD using pkgng.☆11Updated 2 months ago
- convert Quake BSP maps to Wavefront OBJ models☆44Updated 2 years ago
- 💎 3D game framework in C, v2.☆35Updated 3 weeks ago
- Game engine using a mix of old and new technology☆15Updated 8 years ago
- Lua game development framework based on Raylib.☆22Updated last week
- An OpenGL game and simple game engine, written in C99☆31Updated 5 years ago
- fantasy console template in C, SDL2 and python☆23Updated 7 years ago
- minimal single-file GLUT implementation without unnecessary dependencies☆65Updated 2 months ago
- A small, fast, integer-only texture mapped software renderer optimized for a Motorola 68000 processor.☆23Updated 2 years ago