mayakraft / ReferenceFinder
Robert Lang's reference finder, remade for the web
☆13Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for ReferenceFinder
- optimization algorithms to find origami crease patterns / origami design aid☆49Updated 4 years ago
- (WIP) An interactive web app for exploring cellular automata.☆18Updated last year
- [WIP] svGL Core, 3D renderer that prints SVG☆23Updated last year
- [WIP] Differential growth simulation☆11Updated last year
- 2D Computational Geometry for Javascript☆24Updated 7 years ago
- straight skeleton code implementing Aichholzer and Aurenhammer's Triangulation based algorithm☆21Updated 3 years ago
- ➰ A program for manipulating and playing with knot diagrams.☆15Updated 4 years ago
- math for origami. linear algebra, geometry, 2D and 3D, good interoperability with SVG☆24Updated last year
- Collection of polygon data in various formats for testing computational geometry algorithms.☆46Updated 4 years ago
- Visual experiments exploring 2D voronoi diagrams for simple diatom/radiolaria patterns.☆28Updated last year
- A web based structure synthesizer☆18Updated 2 months ago
- A computational origami tool for generating crease patterns from tree diagrams☆42Updated last year
- Kd-Tree Nearest Neighbor Search using WebGL☆54Updated 11 years ago
- A JS / WebGL Cellular Automata engine☆23Updated 6 years ago
- GL & GLSL sketches using Processing 1.5.1 and GLGraphics☆20Updated 9 years ago
- Convert True Type Fonts (.ttf) to Hershey vector fonts☆44Updated 6 years ago
- Computes the alpha complex of a point set in any dimension☆14Updated 9 years ago
- A Toy for Visualizing Coxeter Polytopes☆41Updated 3 years ago
- Animated polyhedra and compounds with Javascript & Three.js☆19Updated 10 months ago
- Taubin's mesh smoothing algorithm implemented in JavaScript☆37Updated 7 years ago
- Code for visualizing spherical, euclidean, and hyperbolic honeycombs in various ways☆50Updated last year
- A set of barebones utilities for playing with WebGL☆16Updated 4 years ago
- 3D Wavelet Rasterization☆29Updated 7 years ago
- ☆20Updated 8 years ago
- C++ implementation of "Automatic shape morphing for Chinese characters".☆24Updated 8 years ago
- A VPython Origami Simulator☆26Updated 9 years ago
- Experiments with Polytopes☆20Updated 4 years ago
- Line integral convolution techniques implemented in JavaScript, Canvas 2D and WebGL☆54Updated 10 years ago
- Basics of Three.js☆13Updated 6 years ago
- Tools for manipulating simplicial complexes in JavaScript☆63Updated 9 years ago