mayakraft / ReferenceFinderLinks
Robert Lang's reference finder, remade for the web
☆15Updated 6 years ago
Alternatives and similar repositories for ReferenceFinder
Users that are interested in ReferenceFinder are comparing it to the libraries listed below
Sorting:
- optimization algorithms to find origami crease patterns / origami design aid☆54Updated 4 years ago
- [WIP] Differential growth simulation☆11Updated 2 years ago
- Generate larger voxel models from simple voxel input, based on Model Synthesis and the WFC algorithm☆69Updated 7 years ago
- math for origami. linear algebra, geometry, 2D and 3D, good interoperability with SVG☆25Updated last year
- 2D Computational Geometry for Javascript☆24Updated 8 years ago
- Animated polyhedra and compounds with Javascript & Three.js☆20Updated last year
- A 3D modeling software allowing free-form blending and topology changes☆21Updated 5 years ago
- Wave Function Collapse and Growing Neural Grids combined!☆58Updated 5 years ago
- Navier-Stokes implementation for Processing based on Jos Stam work☆13Updated 6 years ago
- Computes the alpha complex of a point set in any dimension☆14Updated 10 years ago
- A small design system for converting meshes and/or curve networks into telescoping structures. See website and paper for more details.☆36Updated 5 years ago
- ☆14Updated 4 years ago
- A realtime fluid flow simulation on the GPU using WebGL☆146Updated 2 years ago
- Kd-Tree Nearest Neighbor Search using WebGL☆57Updated 12 years ago
- Computer-aided design of blown glass, specifically glass cane☆16Updated 3 years ago
- WebGL and Unity sketches.☆59Updated 8 years ago
- Instant Image Cloning using Mean-Value Coordinates☆14Updated 8 years ago
- A web-based 4D Geometry viewer☆56Updated 5 years ago
- adds Keybinds to the software Orihime by @MT777☆38Updated 2 years ago
- ➰ A program for manipulating and playing with knot diagrams.☆17Updated 5 years ago
- ☆88Updated 6 years ago
- Visualization of Strange Attractors☆15Updated 6 years ago
- 3D Wavelet Rasterization☆30Updated 8 years ago
- Computational Geometry Processing Library☆27Updated 9 years ago
- A Video Game Description Language (VGDL) Implementation in Unity of the GVGAI VGDL ontology (https://github.com/GAIGResearch/GVGAI)☆22Updated 8 months ago
- Hyperbolic VR using Raymarching☆105Updated 6 years ago
- Processing shader framework☆19Updated 4 years ago
- Strange Attractors in WebGL☆68Updated 5 years ago
- straight skeleton code implementing Aichholzer and Aurenhammer's Triangulation based algorithm☆23Updated 4 years ago
- Powercrust algorithm: from points to a surface mesh and an approximate medial axis☆12Updated 10 years ago